#F1DCBE

Closest named color: Wheat (#F5DEB3). oklch(90.4% 0.046 76.8), rgb(241, 220, 190).

Aa

Black text reads best on this color (15.72:1).

About this color

#F1DCBE is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.046 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.017 away. Black text reads best on it, at 15.72:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.72:1
White text1.33:1

Values

HEX#F1DCBE
RGBrgb(241, 220, 190)
HSLhsl(35, 65%, 85%)
OKLCHoklch(90.4% 0.046 76.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1DCBE 1.33:1 Fails Lc -19.0 Dividers and decoration only
Black text on #F1DCBE 15.72:1 AAA Lc 87.1 Fine for body text
#F1DCBE text on white 1.33:1 Fails Lc 16.5 Dividers and decoration only
#F1DCBE text on black 15.72:1 AAA Lc -87.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200 (this color)

    #F1DCBE

    oklch(90.4% 0.046 76.8)

  4. Step 300

    300

    #D7BC96

    oklch(80.9% 0.059 76.2)

  5. Step 400

    400

    #C2995A

    oklch(70.8% 0.095 77)

  6. Step 500

    500

    #B27E21

    oklch(63% 0.121 76.7)

  7. Step 600

    600

    #996800

    oklch(55.5% 0.116 76.4)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #342306

    oklch(27.1% 0.05 77.1)

Export this scale for Tailwind in the Tailwind colors tool

#F1DCBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DCBC0.017
Deuteranopia (no green cones)#EAE1BF0.015
Tritanopia (no blue cones)#FAD6D40.040
Achromatopsia (no color)#DFDFDF0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1DCBE

    #F1DCBE

    oklch(90.4% 0.046 76.8)

  • #CCE1FE

    #CCE1FE

    oklch(90.3% 0.046 256.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1DCBE

    #F1DCBE

    oklch(90.4% 0.046 76.8)

  • #FAD7C6

    #FAD7C6

    oklch(90.4% 0.046 47.5)

  • #E2E2BF

    #E2E2BF

    oklch(90.4% 0.046 107.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1DCBE

    #F1DCBE

    oklch(90.4% 0.046 76.8)

  • #C0E6F7

    #C0E6F7

    oklch(90.3% 0.046 226.7)

  • #DCDBFD

    #DCDBFD

    oklch(90.3% 0.046 286.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1DCBE

    #F1DCBE

    oklch(90.4% 0.046 76.8)

  • #BDE9EA

    #BDE9EA

    oklch(90.3% 0.045 198.1)

  • #ECD6F4

    #ECD6F4

    oklch(90.3% 0.047 317.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1DCBE

    #F1DCBE

    oklch(90.4% 0.046 76.8)

  • #C3EAD9

    #C3EAD9

    oklch(90.5% 0.047 167.1)

  • #CCE1FE

    #CCE1FE

    oklch(90.3% 0.046 256.5)

  • #F7D4E5

    #F7D4E5

    oklch(90.4% 0.045 347.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1DCBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1DCBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.