#F1DCBB

Closest named color: Wheat (#F5DEB3). oklch(90.3% 0.049 79.1), rgb(241, 220, 187).

Aa

Black text reads best on this color (15.69:1).

About this color

#F1DCBB is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.049 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.014 away. Black text reads best on it, at 15.69:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.69:1
White text1.33:1

Values

HEX#F1DCBB
RGBrgb(241, 220, 187)
HSLhsl(37, 66%, 84%)
OKLCHoklch(90.3% 0.049 79.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1DCBB 1.33:1 Fails Lc -19.1 Dividers and decoration only
Black text on #F1DCBB 15.69:1 AAA Lc 87.0 Fine for body text
#F1DCBB text on white 1.33:1 Fails Lc 16.6 Dividers and decoration only
#F1DCBB text on black 15.69:1 AAA Lc -87.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DD

    oklch(93.7% 0.018 78.2)

  3. Step 200

    200 (this color)

    #F1DCBB

    oklch(90.3% 0.049 79.1)

  4. Step 300

    300

    #D7BC93

    oklch(80.8% 0.063 78)

  5. Step 400

    400

    #C29953

    oklch(70.7% 0.101 79.3)

  6. Step 500

    500

    #B37E06

    oklch(63% 0.13 78.7)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342302

    oklch(27% 0.054 80)

Export this scale for Tailwind in the Tailwind colors tool

#F1DCBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DCB90.017
Deuteranopia (no green cones)#EAE1BC0.015
Tritanopia (no blue cones)#FBD6D30.043
Achromatopsia (no color)#DFDFDF0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1DCBB

    #F1DCBB

    oklch(90.3% 0.049 79.1)

  • #CDE0FF

    #CDE0FF

    oklch(90.2% 0.047 260.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1DCBB

    #F1DCBB

    oklch(90.3% 0.049 79.1)

  • #FBD6C3

    #FBD6C3

    oklch(90.2% 0.049 48.8)

  • #E1E2BD

    #E1E2BD

    oklch(90.3% 0.049 108.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1DCBB

    #F1DCBB

    oklch(90.3% 0.049 79.1)

  • #BEE6FA

    #BEE6FA

    oklch(90.3% 0.05 229.6)

  • #DDDAFF

    #DDDAFF

    oklch(90.2% 0.05 289.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1DCBB

    #F1DCBB

    oklch(90.3% 0.049 79.1)

  • #BAEAEB

    #BAEAEB

    oklch(90.4% 0.049 197.9)

  • #EED5F4

    #EED5F4

    oklch(90.3% 0.05 319.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1DCBB

    #F1DCBB

    oklch(90.3% 0.049 79.1)

  • #C0EAD9

    #C0EAD9

    oklch(90.3% 0.049 168.7)

  • #CDE0FF

    #CDE0FF

    oklch(90.2% 0.047 260.2)

  • #FAD2E4

    #FAD2E4

    oklch(90.3% 0.05 349.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1DCBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1DCBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.