#F1DBBF

Closest named color: Wheat (#F5DEB3). oklch(90.2% 0.044 73.8), rgb(241, 219, 191).

Aa

Black text reads best on this color (15.62:1).

About this color

#F1DBBF is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.044 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.020 away. Black text reads best on it, at 15.62:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.62:1
White text1.34:1

Values

HEX#F1DBBF
RGBrgb(241, 219, 191)
HSLhsl(34, 64%, 85%)
OKLCHoklch(90.2% 0.044 73.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1DBBF 1.34:1 Fails Lc -19.4 Dividers and decoration only
Black text on #F1DBBF 15.62:1 AAA Lc 86.7 Fine for body text
#F1DBBF text on white 1.34:1 Fails Lc 16.9 Dividers and decoration only
#F1DBBF text on black 15.62:1 AAA Lc -86.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DE

    oklch(93.5% 0.017 70.5)

  3. Step 200

    200 (this color)

    #F1DBBF

    oklch(90.2% 0.044 73.8)

  4. Step 300

    300

    #D7BC98

    oklch(80.9% 0.057 74.8)

  5. Step 400

    400

    #C3985E

    oklch(70.7% 0.091 73.7)

  6. Step 500

    500

    #B37D2A

    oklch(63% 0.117 73.7)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #593A06

    oklch(37.6% 0.076 73.6)

  11. Step 950

    950

    #342208

    oklch(26.8% 0.048 73)

Export this scale for Tailwind in the Tailwind colors tool

#F1DBBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DBBD0.019
Deuteranopia (no green cones)#E9E0C00.016
Tritanopia (no blue cones)#FAD5D30.038
Achromatopsia (no color)#DEDEDE0.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1DBBF

    #F1DBBF

    oklch(90.2% 0.044 73.8)

  • #CBE1FC

    #CBE1FC

    oklch(90.2% 0.044 253.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1DBBF

    #F1DBBF

    oklch(90.2% 0.044 73.8)

  • #F9D6C7

    #F9D6C7

    oklch(90.2% 0.044 44.6)

  • #E3E1BF

    #E3E1BF

    oklch(90.3% 0.045 104.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1DBBF

    #F1DBBF

    oklch(90.2% 0.044 73.8)

  • #C0E6F5

    #C0E6F5

    oklch(90.3% 0.045 223.7)

  • #DADBFC

    #DADBFC

    oklch(90.1% 0.045 284.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1DBBF

    #F1DBBF

    oklch(90.2% 0.044 73.8)

  • #BEE9E7

    #BEE9E7

    oklch(90.3% 0.045 192.9)

  • #EAD7F4

    #EAD7F4

    oklch(90.3% 0.044 314.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1DBBF

    #F1DBBF

    oklch(90.2% 0.044 73.8)

  • #C5E9D7

    #C5E9D7

    oklch(90.3% 0.045 163.8)

  • #CBE1FC

    #CBE1FC

    oklch(90.2% 0.044 253.6)

  • #F5D4E6

    #F5D4E6

    oklch(90.3% 0.043 344)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1DBBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1DBBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.