#F1DACE

Closest named color: Platinum (#E0E1DD). oklch(90.4% 0.03 49.4), rgb(241, 218, 206).

Aa

Black text reads best on this color (15.65:1).

About this color

#F1DACE is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.030 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Platinum (#E0E1DD), ΔE 0.029 away. Black text reads best on it, at 15.65:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.030)
Temperaturewarm
Nearest namePlatinum (#E0E1DD)
Black text15.65:1
White text1.34:1

Values

HEX#F1DACE
RGBrgb(241, 218, 206)
HSLhsl(21, 56%, 88%)
OKLCHoklch(90.4% 0.03 49.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1DACE 1.34:1 Fails Lc -19.2 Dividers and decoration only
Black text on #F1DACE 15.65:1 AAA Lc 86.9 Fine for body text
#F1DACE text on white 1.34:1 Fails Lc 16.8 Dividers and decoration only
#F1DACE text on black 15.65:1 AAA Lc -86.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200 (this color)

    #F1DACE

    oklch(90.4% 0.03 49.4)

  4. Step 300

    300

    #D6BAAB

    oklch(80.9% 0.038 50)

  5. Step 400

    400

    #C1967E

    oklch(70.7% 0.062 50.5)

  6. Step 500

    500

    #B17B5E

    oklch(63.1% 0.079 49.1)

  7. Step 600

    600

    #9C6344

    oklch(55.5% 0.087 48.8)

  8. Step 700

    700

    #855235

    oklch(49% 0.081 49.7)

  9. Step 800

    800

    #6C442D

    oklch(42.7% 0.066 50.2)

  10. Step 900

    900

    #583928

    oklch(37.6% 0.052 49.4)

  11. Step 950

    950

    #342218

    oklch(27.1% 0.033 49.9)

Export this scale for Tailwind in the Tailwind colors tool

#F1DACE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0DCCD0.024
Deuteranopia (no green cones)#E5E0CE0.022
Tritanopia (no blue cones)#F8D6D70.021
Achromatopsia (no color)#DEDEDE0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1DACE

    #F1DACE

    oklch(90.4% 0.03 49.4)

  • #CCE4F0

    #CCE4F0

    oklch(90.5% 0.03 229.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1DACE

    #F1DACE

    oklch(90.4% 0.03 49.4)

  • #F3D8D7

    #F3D8D7

    oklch(90.4% 0.03 20.3)

  • #EADEC9

    #EADEC9

    oklch(90.5% 0.031 81.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1DACE

    #F1DACE

    oklch(90.4% 0.03 49.4)

  • #C9E6E7

    #C9E6E7

    oklch(90.4% 0.031 199.2)

  • #D4E0F4

    #D4E0F4

    oklch(90.4% 0.03 260.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1DACE

    #F1DACE

    oklch(90.4% 0.03 49.4)

  • #CDE6DC

    #CDE6DC

    oklch(90.4% 0.03 169.7)

  • #DEDCF3

    #DEDCF3

    oklch(90.3% 0.031 289.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1DACE

    #F1DACE

    oklch(90.4% 0.03 49.4)

  • #D5E5D2

    #D5E5D2

    oklch(90.5% 0.031 140.7)

  • #CCE4F0

    #CCE4F0

    oklch(90.5% 0.03 229.2)

  • #E8D9EC

    #E8D9EC

    oklch(90.3% 0.03 319.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1DACE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1DACE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.