#F1D6BB

Closest named color: Peach Puff (#FFDAB9). oklch(89.2% 0.047 67.2), rgb(241, 214, 187).

Aa

Black text reads best on this color (15.07:1).

About this color

#F1D6BB is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.047 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.024 away. Black text reads best on it, at 15.07:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.07:1
White text1.39:1

Values

HEX#F1D6BB
RGBrgb(241, 214, 187)
HSLhsl(30, 66%, 84%)
OKLCHoklch(89.2% 0.047 67.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1D6BB 1.39:1 Fails Lc -21.8 Dividers and decoration only
Black text on #F1D6BB 15.07:1 AAA Lc 84.6 Fine for body text
#F1D6BB text on white 1.39:1 Fails Lc 19.1 Dividers and decoration only
#F1D6BB text on black 15.07:1 AAA Lc -84.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DE

    oklch(93.6% 0.017 67.6)

  3. Step 200

    200 (this color)

    #F1D6BB

    oklch(89.2% 0.047 67.2)

  4. Step 300

    300

    #DCBA97

    oklch(81% 0.061 67.6)

  5. Step 400

    400

    #C9955C

    oklch(70.7% 0.097 67.7)

  6. Step 500

    500

    #BA7928

    oklch(63.1% 0.123 67.3)

  7. Step 600

    600

    #A26300

    oklch(55.7% 0.123 67.4)

  8. Step 700

    700

    #895200

    oklch(49.1% 0.109 66.6)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5D3804

    oklch(37.7% 0.08 67.8)

  11. Step 950

    950

    #372107

    oklch(27% 0.051 66.9)

Export this scale for Tailwind in the Tailwind colors tool

#F1D6BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD7B90.026
Deuteranopia (no green cones)#E6DDBC0.022
Tritanopia (no blue cones)#FBD0CE0.037
Achromatopsia (no color)#DADADA0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1D6BB

    #F1D6BB

    oklch(89.2% 0.047 67.2)

  • #C3DFF9

    #C3DFF9

    oklch(89.1% 0.047 246.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1D6BB

    #F1D6BB

    oklch(89.2% 0.047 67.2)

  • #F8D1C6

    #F8D1C6

    oklch(89.1% 0.047 36.3)

  • #E4DCB9

    #E4DCB9

    oklch(89.2% 0.047 96.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1D6BB

    #F1D6BB

    oklch(89.2% 0.047 67.2)

  • #B9E4F0

    #B9E4F0

    oklch(89.2% 0.048 216.6)

  • #D3D9FB

    #D3D9FB

    oklch(89.1% 0.047 277.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1D6BB

    #F1D6BB

    oklch(89.2% 0.047 67.2)

  • #B9E6E0

    #B9E6E0

    oklch(89.2% 0.047 186.4)

  • #E3D4F4

    #E3D4F4

    oklch(89.2% 0.046 306.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1D6BB

    #F1D6BB

    oklch(89.2% 0.047 67.2)

  • #C3E5CF

    #C3E5CF

    oklch(89.1% 0.047 157)

  • #C3DFF9

    #C3DFF9

    oklch(89.1% 0.047 246.4)

  • #F1D0E7

    #F1D0E7

    oklch(89.2% 0.048 337)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1D6BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1D6BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.