#F1CDBA

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.048 49.5), rgb(241, 205, 186).

Aa

Black text reads best on this color (14.18:1).

About this color

#F1CDBA is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.048 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 14.18:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.18:1
White text1.48:1

Values

HEX#F1CDBA
RGBrgb(241, 205, 186)
HSLhsl(21, 66%, 84%)
OKLCHoklch(87.4% 0.048 49.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1CDBA 1.48:1 Fails Lc -25.7 Dividers and decoration only
Black text on #F1CDBA 14.18:1 AAA Lc 81.1 Fine for body text
#F1CDBA text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#F1CDBA text on black 14.18:1 AAA Lc -80.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E0

    oklch(93.6% 0.017 50.4)

  3. Step 200

    200 (this color)

    #F1CDBA

    oklch(87.4% 0.048 49.5)

  4. Step 300

    300

    #E3B69E

    oklch(81% 0.062 49.5)

  5. Step 400

    400

    #D38E68

    oklch(70.8% 0.099 49.4)

  6. Step 500

    500

    #C6703D

    oklch(63.2% 0.127 49.5)

  7. Step 600

    600

    #B15616

    oklch(55.6% 0.138 49.7)

  8. Step 700

    700

    #984605

    oklch(49.2% 0.128 49.8)

  9. Step 800

    800

    #7B3A0C

    oklch(42.7% 0.105 49.8)

  10. Step 900

    900

    #643214

    oklch(37.7% 0.083 48.8)

  11. Step 950

    950

    #3B1E0D

    oklch(27.1% 0.053 49.4)

Export this scale for Tailwind in the Tailwind colors tool

#F1CDBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6D0B90.039
Deuteranopia (no green cones)#DFD7BA0.035
Tritanopia (no blue cones)#FCC7C80.033
Achromatopsia (no color)#D4D4D40.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1CDBA

    #F1CDBA

    oklch(87.4% 0.048 49.5)

  • #B6DCEF

    #B6DCEF

    oklch(87.3% 0.048 229.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1CDBA

    #F1CDBA

    oklch(87.4% 0.048 49.5)

  • #F4CAC9

    #F4CAC9

    oklch(87.5% 0.048 19.7)

  • #E7D3B2

    #E7D3B2

    oklch(87.5% 0.049 80.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1CDBA

    #F1CDBA

    oklch(87.4% 0.048 49.5)

  • #B1E0E2

    #B1E0E2

    oklch(87.4% 0.049 199.5)

  • #C3D7F6

    #C3D7F6

    oklch(87.4% 0.048 259.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1CDBA

    #F1CDBA

    oklch(87.4% 0.048 49.5)

  • #B7E0D0

    #B7E0D0

    oklch(87.3% 0.048 169.5)

  • #D4D1F4

    #D4D1F4

    oklch(87.4% 0.048 289.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1CDBA

    #F1CDBA

    oklch(87.4% 0.048 49.5)

  • #C6DEC0

    #C6DEC0

    oklch(87.5% 0.048 139.4)

  • #B6DCEF

    #B6DCEF

    oklch(87.3% 0.048 229.6)

  • #E4CCEA

    #E4CCEA

    oklch(87.4% 0.048 319.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1CDBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1CDBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.