#F1CDB5

Closest named color: Pale Oak (#DBCFB0). oklch(87.3% 0.052 55.6), rgb(241, 205, 181).

Aa

Black text reads best on this color (14.13:1).

About this color

#F1CDB5 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.052 and its hue 56°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.13:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.13:1
White text1.48:1

Values

HEX#F1CDB5
RGBrgb(241, 205, 181)
HSLhsl(24, 68%, 83%)
OKLCHoklch(87.3% 0.052 55.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1CDB5 1.48:1 Fails Lc -25.9 Dividers and decoration only
Black text on #F1CDB5 14.13:1 AAA Lc 80.9 Fine for body text
#F1CDB5 text on white 1.48:1 Fails Lc 22.8 Dividers and decoration only
#F1CDB5 text on black 14.13:1 AAA Lc -80.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F5E7DE

    oklch(93.7% 0.02 55.1)

  3. Step 200

    200 (this color)

    #F1CDB5

    oklch(87.3% 0.052 55.6)

  4. Step 300

    300

    #E3B697

    oklch(80.9% 0.067 56.1)

  5. Step 400

    400

    #D48E5D

    oklch(70.7% 0.107 55)

  6. Step 500

    500

    #C77028

    oklch(63.1% 0.137 55.5)

  7. Step 600

    600

    #AE5900

    oklch(55.6% 0.137 55.3)

  8. Step 700

    700

    #934A00

    oklch(49.1% 0.121 55.1)

  9. Step 800

    800

    #793C00

    oklch(42.6% 0.105 55.3)

  10. Step 900

    900

    #643205

    oklch(37.6% 0.089 55.2)

  11. Step 950

    950

    #3B1E07

    oklch(27% 0.057 55.6)

Export this scale for Tailwind in the Tailwind colors tool

#F1CDB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CFB30.038
Deuteranopia (no green cones)#E0D7B50.034
Tritanopia (no blue cones)#FCC6C60.038
Achromatopsia (no color)#D4D4D40.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1CDB5

    #F1CDB5

    oklch(87.3% 0.052 55.6)

  • #B5DBF3

    #B5DBF3

    oklch(87.2% 0.052 235.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1CDB5

    #F1CDB5

    oklch(87.3% 0.052 55.6)

  • #F6C9C4

    #F6C9C4

    oklch(87.4% 0.052 25.6)

  • #E5D3AF

    #E5D3AF

    oklch(87.2% 0.052 84.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1CDB5

    #F1CDB5

    oklch(87.3% 0.052 55.6)

  • #AEE0E6

    #AEE0E6

    oklch(87.4% 0.052 205.4)

  • #C5D5F8

    #C5D5F8

    oklch(87.2% 0.052 265.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1CDB5

    #F1CDB5

    oklch(87.3% 0.052 55.6)

  • #B2E1D3

    #B2E1D3

    oklch(87.3% 0.052 174.9)

  • #D7CFF4

    #D7CFF4

    oklch(87.3% 0.051 295.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1CDB5

    #F1CDB5

    oklch(87.3% 0.052 55.6)

  • #C0DFC1

    #C0DFC1

    oklch(87.3% 0.052 146)

  • #B5DBF3

    #B5DBF3

    oklch(87.2% 0.052 235.9)

  • #E8CAE8

    #E8CAE8

    oklch(87.3% 0.052 326)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1CDB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1CDB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.