#F1CCAF

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.057 60), rgb(241, 204, 175).

Aa

Black text reads best on this color (13.99:1).

About this color

#F1CCAF is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.057 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 13.99:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.99:1
White text1.50:1

Values

HEX#F1CCAF
RGBrgb(241, 204, 175)
HSLhsl(26, 70%, 82%)
OKLCHoklch(86.9% 0.057 60)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1CCAF 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #F1CCAF 13.99:1 AAA Lc 80.3 Fine for body text
#F1CCAF text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#F1CCAF text on black 13.99:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EF

    oklch(97.1% 0.01 58.2)

  2. Step 100

    100

    #F5E7DC

    oklch(93.6% 0.021 60.7)

  3. Step 200

    200 (this color)

    #F1CCAF

    oklch(86.9% 0.057 60)

  4. Step 300

    300

    #E5B691

    oklch(80.9% 0.074 59.7)

  5. Step 400

    400

    #D68E50

    oklch(70.7% 0.117 59.9)

  6. Step 500

    500

    #C87000

    oklch(63.1% 0.147 60.3)

  7. Step 600

    600

    #A95D00

    oklch(55.5% 0.13 59.8)

  8. Step 700

    700

    #8F4E00

    oklch(49.2% 0.115 60)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #633400

    oklch(37.8% 0.089 59.7)

  11. Step 950

    950

    #3C1E01

    oklch(27.1% 0.062 60.2)

Export this scale for Tailwind in the Tailwind colors tool

#F1CCAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEAD0.038
Deuteranopia (no green cones)#E0D6AF0.034
Tritanopia (no blue cones)#FDC5C40.043
Achromatopsia (no color)#D3D3D30.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1CCAF

    #F1CCAF

    oklch(86.9% 0.057 60)

  • #B3DAF6

    #B3DAF6

    oklch(87% 0.057 239.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1CCAF

    #F1CCAF

    oklch(86.9% 0.057 60)

  • #F8C7BE

    #F8C7BE

    oklch(87% 0.058 30.3)

  • #E3D3AA

    #E3D3AA

    oklch(87% 0.057 89.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1CCAF

    #F1CCAF

    oklch(86.9% 0.057 60)

  • #A9DFE9

    #A9DFE9

    oklch(87% 0.057 210.2)

  • #C5D3FB

    #C5D3FB

    oklch(86.9% 0.058 270)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1CCAF

    #F1CCAF

    oklch(86.9% 0.057 60)

  • #ACE1D5

    #ACE1D5

    oklch(87% 0.057 179.4)

  • #D9CCF5

    #D9CCF5

    oklch(86.9% 0.058 299.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1CCAF

    #F1CCAF

    oklch(86.9% 0.057 60)

  • #BADFC1

    #BADFC1

    oklch(86.9% 0.057 150.6)

  • #B3DAF6

    #B3DAF6

    oklch(87% 0.057 239.5)

  • #EAC7E6

    #EAC7E6

    oklch(86.9% 0.057 329.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1CCAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1CCAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.