#F1CBB7

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.051 49.4), rgb(241, 203, 183).

Aa

Black text reads best on this color (13.96:1).

About this color

#F1CBB7 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.051 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 13.96:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.96:1
White text1.50:1

Values

HEX#F1CBB7
RGBrgb(241, 203, 183)
HSLhsl(21, 67%, 83%)
OKLCHoklch(86.9% 0.051 49.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1CBB7 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #F1CBB7 13.96:1 AAA Lc 80.2 Fine for body text
#F1CBB7 text on white 1.50:1 Fails Lc 23.5 Dividers and decoration only
#F1CBB7 text on black 13.96:1 AAA Lc -79.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E7DF

    oklch(93.7% 0.019 52)

  3. Step 200

    200 (this color)

    #F1CBB7

    oklch(86.9% 0.051 49.4)

  4. Step 300

    300

    #E5B59B

    oklch(81% 0.066 49.8)

  5. Step 400

    400

    #D68C64

    oklch(70.7% 0.106 48.8)

  6. Step 500

    500

    #C96E37

    oklch(63.2% 0.134 49.4)

  7. Step 600

    600

    #B45307

    oklch(55.5% 0.146 49.2)

  8. Step 700

    700

    #994500

    oklch(49.2% 0.131 49.6)

  9. Step 800

    800

    #7E3803

    oklch(42.8% 0.112 49.3)

  10. Step 900

    900

    #653110

    oklch(37.6% 0.087 49.3)

  11. Step 950

    950

    #3C1D0B

    oklch(27% 0.056 48.8)

Export this scale for Tailwind in the Tailwind colors tool

#F1CBB7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CEB60.040
Deuteranopia (no green cones)#DED6B70.037
Tritanopia (no blue cones)#FCC5C50.033
Achromatopsia (no color)#D3D3D30.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1CBB7

    #F1CBB7

    oklch(86.9% 0.051 49.4)

  • #B2DBEF

    #B2DBEF

    oklch(86.9% 0.051 229.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1CBB7

    #F1CBB7

    oklch(86.9% 0.051 49.4)

  • #F4C7C7

    #F4C7C7

    oklch(86.9% 0.051 18.2)

  • #E6D1AF

    #E6D1AF

    oklch(86.9% 0.051 79.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1CBB7

    #F1CBB7

    oklch(86.9% 0.051 49.4)

  • #ADDFE1

    #ADDFE1

    oklch(87% 0.052 199.3)

  • #C1D5F6

    #C1D5F6

    oklch(86.9% 0.051 260.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1CBB7

    #F1CBB7

    oklch(86.9% 0.051 49.4)

  • #B4DFCE

    #B4DFCE

    oklch(86.8% 0.051 169.1)

  • #D2CFF4

    #D2CFF4

    oklch(86.9% 0.051 289)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1CBB7

    #F1CBB7

    oklch(86.9% 0.051 49.4)

  • #C3DDBD

    #C3DDBD

    oklch(87% 0.051 139.8)

  • #B2DBEF

    #B2DBEF

    oklch(86.9% 0.051 229.1)

  • #E3CAEA

    #E3CAEA

    oklch(87% 0.051 318.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1CBB7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1CBB7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.