#F1BEAF

Closest named color: Pale Rose (#FDC1C5). oklch(84.3% 0.063 37), rgb(241, 190, 175).

Aa

Black text reads best on this color (12.72:1).

About this color

#F1BEAF is a light, muted pink. In OKLCH its lightness is 84%, its chroma 0.063 and its hue 37°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.035 away. Black text reads best on it, at 12.72:1.

Hue familyPinks
Lightnesslight (84%)
Chromamuted (0.063)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text12.72:1
White text1.65:1

Values

HEX#F1BEAF
RGBrgb(241, 190, 175)
HSLhsl(14, 70%, 82%)
OKLCHoklch(84.3% 0.063 37)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1BEAF 1.65:1 Fails Lc -32.4 Non-text elements, placeholder text
Black text on #F1BEAF 12.72:1 AAA Lc 75.1 Fine for body text
#F1BEAF text on white 1.65:1 Fails Lc 28.7 Dividers and decoration only
#F1BEAF text on black 12.72:1 AAA Lc -74.2 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F6E6E1

    oklch(93.6% 0.019 38.1)

  3. Step 200

    200

    #EFD2C9

    oklch(88.6% 0.035 38)

  4. Step 300

    300 (this color)

    #F1BEAF

    oklch(84.3% 0.063 37)

  5. Step 400

    400

    #D78A74

    oklch(70.7% 0.1 36.7)

  6. Step 500

    500

    #CA6B4F

    oklch(63.2% 0.128 37.2)

  7. Step 600

    600

    #B55032

    oklch(55.5% 0.139 37.2)

  8. Step 700

    700

    #9C4025

    oklch(49.1% 0.13 36.9)

  9. Step 800

    800

    #7F3520

    oklch(42.7% 0.108 36.6)

  10. Step 900

    900

    #662F1F

    oklch(37.6% 0.084 37)

  11. Step 950

    950

    #3C1C13

    oklch(26.9% 0.053 36.6)

Export this scale for Tailwind in the Tailwind colors tool

#F1BEAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CAC3AE0.058
Deuteranopia (no green cones)#D5CDAF0.054
Tritanopia (no blue cones)#FEB7BA0.033
Achromatopsia (no color)#C9C9C90.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1BEAF

    #F1BEAF

    oklch(84.3% 0.063 37)

  • #9DD6E6

    #9DD6E6

    oklch(84.2% 0.062 217)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1BEAF

    #F1BEAF

    oklch(84.3% 0.063 37)

  • #F1BBC4

    #F1BBC4

    oklch(84.3% 0.063 7.4)

  • #E8C4A0

    #E8C4A0

    oklch(84.2% 0.063 66.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1BEAF

    #F1BEAF

    oklch(84.3% 0.063 37)

  • #9DD9D2

    #9DD9D2

    oklch(84.2% 0.062 187.1)

  • #ABD0F3

    #ABD0F3

    oklch(84.3% 0.063 247.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1BEAF

    #F1BEAF

    oklch(84.3% 0.063 37)

  • #ABD8BB

    #ABD8BB

    oklch(84.2% 0.062 156.6)

  • #C1C9F5

    #C1C9F5

    oklch(84.4% 0.062 276.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1BEAF

    #F1BEAF

    oklch(84.3% 0.063 37)

  • #C0D4A8

    #C0D4A8

    oklch(84.3% 0.063 127.6)

  • #9DD6E6

    #9DD6E6

    oklch(84.2% 0.062 217)

  • #D6C1EC

    #D6C1EC

    oklch(84.2% 0.063 307.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1BEAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1BEAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.