#F0FBE4

Closest named color: Beige (#F5F5DC). oklch(97.4% 0.032 128), rgb(240, 251, 228).

Aa

Black text reads best on this color (19.62:1).

About this color

#F0FBE4 is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.032 and its hue 128°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.016 away. Black text reads best on it, at 19.62:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.032)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.62:1
White text1.07:1

Values

HEX#F0FBE4
RGBrgb(240, 251, 228)
HSLhsl(89, 74%, 94%)
OKLCHoklch(97.4% 0.032 128)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0FBE4 1.07:1 Fails Lc 0.0 Not readable
Black text on #F0FBE4 19.62:1 AAA Lc 101.3 Preferred for body text
#F0FBE4 text on white 1.07:1 Fails Lc 0.0 Not readable
#F0FBE4 text on black 19.62:1 AAA Lc -102.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #F0FBE4

    oklch(97.4% 0.032 128)

  2. Step 100

    100

    #E7EBE3

    oklch(93.5% 0.011 128.6)

  3. Step 200

    200

    #D5DCCC

    oklch(88.5% 0.023 126.3)

  4. Step 300

    300

    #B9C6AA

    oklch(80.9% 0.041 127.7)

  5. Step 400

    400

    #95A97C

    oklch(70.7% 0.067 127.5)

  6. Step 500

    500

    #7A935B

    oklch(63% 0.084 128.2)

  7. Step 600

    600

    #637E40

    oklch(55.7% 0.094 128.4)

  8. Step 700

    700

    #526A32

    oklch(49.1% 0.086 128.3)

  9. Step 800

    800

    #44562A

    oklch(42.6% 0.07 127.4)

  10. Step 900

    900

    #394726

    oklch(37.6% 0.056 127.6)

  11. Step 950

    950

    #212A17

    oklch(27% 0.036 129.2)

Export this scale for Tailwind in the Tailwind colors tool

#F0FBE4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF8E30.019
Deuteranopia (no green cones)#FCF7E50.018
Tritanopia (no blue cones)#F1F9F40.024
Achromatopsia (no color)#F7F7F70.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0FBE4

    #F0FBE4

    oklch(97.4% 0.032 128)

  • #F9F4FF

    #F9F4FF

    oklch(97.4% 0.015 306.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0FBE4

    #F0FBE4

    oklch(97.4% 0.032 128)

  • #FCF7DF

    #FCF7DF

    oklch(97.4% 0.032 97.3)

  • #E5FDEE

    #E5FDEE

    oklch(97.2% 0.032 158.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0FBE4

    #F0FBE4

    oklch(97.4% 0.032 128)

  • #F4F6FF

    #F4F6FF

    oklch(97.4% 0.012 276.1)

  • #FFF2FB

    #FFF2FB

    oklch(97.4% 0.018 336.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0FBE4

    #F0FBE4

    oklch(97.4% 0.032 128)

  • #F0F7FF

    #F0F7FF

    oklch(97.3% 0.013 251.6)

  • #FFF3F5

    #FFF3F5

    oklch(97.4% 0.013 5.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0FBE4

    #F0FBE4

    oklch(97.4% 0.032 128)

  • #E9FAFF

    #E9FAFF

    oklch(97.4% 0.019 217.2)

  • #F9F4FF

    #F9F4FF

    oklch(97.4% 0.015 306.4)

  • #FFF4F0

    #FFF4F0

    oklch(97.5% 0.013 41.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0FBE4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0FBE4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.