#F0FADE

Closest named color: Beige (#F5F5DC). oklch(97% 0.038 123.1), rgb(240, 250, 222).

Aa

Black text reads best on this color (19.43:1).

About this color

#F0FADE is a very light, muted yellow. In OKLCH its lightness is 97%, its chroma 0.038 and its hue 123°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.013 away. Black text reads best on it, at 19.43:1.

Hue familyYellows
Lightnessvery light (97%)
Chromamuted (0.038)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.43:1
White text1.08:1

Values

HEX#F0FADE
RGBrgb(240, 250, 222)
HSLhsl(81, 74%, 93%)
OKLCHoklch(97% 0.038 123.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0FADE 1.08:1 Fails Lc 0.0 Not readable
Black text on #F0FADE 19.43:1 AAA Lc 100.7 Preferred for body text
#F0FADE text on white 1.08:1 Fails Lc 0.0 Not readable
#F0FADE text on black 19.43:1 AAA Lc -102.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #F0FADE

    oklch(97% 0.038 123.1)

  2. Step 100

    100

    #E8ECE1

    oklch(93.7% 0.015 123)

  3. Step 200

    200

    #D5DCC9

    oklch(88.4% 0.027 123.5)

  4. Step 300

    300

    #BAC6A4

    oklch(80.8% 0.048 123.3)

  5. Step 400

    400

    #97A972

    oklch(70.7% 0.079 123.1)

  6. Step 500

    500

    #7E934C

    oklch(63% 0.1 122.8)

  7. Step 600

    600

    #677D2E

    oklch(55.5% 0.108 123.1)

  8. Step 700

    700

    #566A20

    oklch(49.2% 0.102 123.2)

  9. Step 800

    800

    #46561D

    oklch(42.6% 0.083 123.2)

  10. Step 900

    900

    #3B471D

    oklch(37.7% 0.066 122.8)

  11. Step 950

    950

    #222A12

    oklch(27% 0.042 124.3)

Export this scale for Tailwind in the Tailwind colors tool

#F0FADE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF6DC0.020
Deuteranopia (no green cones)#FCF6DF0.018
Tritanopia (no blue cones)#F2F7F20.031
Achromatopsia (no color)#F6F6F60.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0FADE

    #F0FADE

    oklch(97% 0.038 123.1)

  • #F7F3FF

    #F7F3FF

    oklch(97.1% 0.016 301.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0FADE

    #F0FADE

    oklch(97% 0.038 123.1)

  • #FEF5D9

    #FEF5D9

    oklch(97% 0.038 92.2)

  • #E3FDE9

    #E3FDE9

    oklch(97% 0.038 152.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0FADE

    #F0FADE

    oklch(97% 0.038 123.1)

  • #F2F5FF

    #F2F5FF

    oklch(97.1% 0.014 272.7)

  • #FFF0FC

    #FFF0FC

    oklch(97% 0.022 332.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0FADE

    #F0FADE

    oklch(97% 0.038 123.1)

  • #EDF7FF

    #EDF7FF

    oklch(97.1% 0.015 241.8)

  • #FFF1F4

    #FFF1F4

    oklch(97% 0.016 2.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0FADE

    #F0FADE

    oklch(97% 0.038 123.1)

  • #E4FAFF

    #E4FAFF

    oklch(97.1% 0.024 212.9)

  • #F7F3FF

    #F7F3FF

    oklch(97.1% 0.016 301.2)

  • #FFF2EF

    #FFF2EF

    oklch(97.1% 0.015 33.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0FADE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0FADE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.