#F0F7E1

Closest named color: Beige (#F5F5DC). oklch(96.5% 0.03 121.3), rgb(240, 247, 225).

Aa

Black text reads best on this color (19.09:1).

About this color

#F0F7E1 is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.008 away. Black text reads best on it, at 19.09:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text19.09:1
White text1.09:1

Values

HEX#F0F7E1
RGBrgb(240, 247, 225)
HSLhsl(79, 58%, 93%)
OKLCHoklch(96.5% 0.03 121.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0F7E1 1.09:1 Fails Lc 0.0 Not readable
Black text on #F0F7E1 19.09:1 AAA Lc 99.5 Preferred for body text
#F0F7E1 text on white 1.09:1 Fails Lc 0.0 Not readable
#F0F7E1 text on black 19.09:1 AAA Lc -100.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #F0F7E1

    oklch(96.5% 0.03 121.3)

  2. Step 100

    100

    #E8EBE3

    oklch(93.6% 0.011 123.5)

  3. Step 200

    200

    #D7DCCC

    oklch(88.6% 0.022 121)

  4. Step 300

    300

    #BCC5AA

    oklch(80.9% 0.038 122.3)

  5. Step 400

    400

    #9AA77C

    oklch(70.7% 0.062 121.6)

  6. Step 500

    500

    #82915A

    oklch(63.1% 0.079 121.1)

  7. Step 600

    600

    #6B7B40

    oklch(55.5% 0.085 121.7)

  8. Step 700

    700

    #5A6832

    oklch(49.2% 0.079 121.4)

  9. Step 800

    800

    #49552A

    oklch(42.8% 0.066 122)

  10. Step 900

    900

    #3D4626

    oklch(37.7% 0.052 121.7)

  11. Step 950

    950

    #242917

    oklch(27% 0.032 121.2)

Export this scale for Tailwind in the Tailwind colors tool

#F0F7E1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF4E00.014
Deuteranopia (no green cones)#F9F4E20.014
Tritanopia (no blue cones)#F2F4F10.026
Achromatopsia (no color)#F4F4F40.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0F7E1

    #F0F7E1

    oklch(96.5% 0.03 121.3)

  • #F5F1FF

    #F5F1FF

    oklch(96.5% 0.019 299.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0F7E1

    #F0F7E1

    oklch(96.5% 0.03 121.3)

  • #FBF3DD

    #FBF3DD

    oklch(96.5% 0.03 90.3)

  • #E6FAEA

    #E6FAEA

    oklch(96.6% 0.03 151.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0F7E1

    #F0F7E1

    oklch(96.5% 0.03 121.3)

  • #EFF3FF

    #EFF3FF

    oklch(96.5% 0.017 271.2)

  • #FFEDFC

    #FFEDFC

    oklch(96.5% 0.028 331.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0F7E1

    #F0F7E1

    oklch(96.5% 0.03 121.3)

  • #E9F5FF

    #E9F5FF

    oklch(96.4% 0.019 243)

  • #FFEFF2

    #FFEFF2

    oklch(96.6% 0.018 4.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0F7E1

    #F0F7E1

    oklch(96.5% 0.03 121.3)

  • #DEF9FF

    #DEF9FF

    oklch(96.4% 0.029 212.6)

  • #F5F1FF

    #F5F1FF

    oklch(96.5% 0.019 299.1)

  • #FFF0EC

    #FFF0EC

    oklch(96.6% 0.017 35.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0F7E1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0F7E1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.