#F0ECD0

Closest named color: Champagne (#F7E7CE). oklch(93.9% 0.037 100.4), rgb(240, 236, 208).

Aa

Black text reads best on this color (17.61:1).

About this color

#F0ECD0 is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.037 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.015 away. Black text reads best on it, at 17.61:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text17.61:1
White text1.19:1

Values

HEX#F0ECD0
RGBrgb(240, 236, 208)
HSLhsl(53, 52%, 88%)
OKLCHoklch(93.9% 0.037 100.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0ECD0 1.19:1 Fails Lc -10.9 Not readable
Black text on #F0ECD0 17.61:1 AAA Lc 94.2 Preferred for body text
#F0ECD0 text on white 1.19:1 Fails Lc 9.4 Not readable
#F0ECD0 text on black 17.61:1 AAA Lc -94.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100 (this color)

    #F0ECD0

    oklch(93.9% 0.037 100.4)

  3. Step 200

    200

    #DDDAC6

    oklch(88.5% 0.027 99.9)

  4. Step 300

    300

    #C7C29F

    oklch(80.9% 0.048 100.6)

  5. Step 400

    400

    #ABA26A

    oklch(70.7% 0.076 100.2)

  6. Step 500

    500

    #978B40

    oklch(63.2% 0.097 100.3)

  7. Step 600

    600

    #82741A

    oklch(55.6% 0.106 99.9)

  8. Step 700

    700

    #6E610A

    oklch(49% 0.098 99.7)

  9. Step 800

    800

    #59500F

    oklch(42.8% 0.082 101)

  10. Step 900

    900

    #494215

    oklch(37.6% 0.064 100.4)

  11. Step 950

    950

    #2B270E

    oklch(27% 0.04 100.4)

Export this scale for Tailwind in the Tailwind colors tool

#F0ECD0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EACE0.005
Deuteranopia (no green cones)#F3ECD10.004
Tritanopia (no blue cones)#F5E8E40.033
Achromatopsia (no color)#EBEBEB0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0ECD0

    #F0ECD0

    oklch(93.9% 0.037 100.4)

  • #E6E9FF

    #E6E9FF

    oklch(93.8% 0.03 279.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0ECD0

    #F0ECD0

    oklch(93.9% 0.037 100.4)

  • #FBE7D1

    #FBE7D1

    oklch(93.8% 0.036 70)

  • #E2F0D7

    #E2F0D7

    oklch(93.8% 0.036 131.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0ECD0

    #F0ECD0

    oklch(93.9% 0.037 100.4)

  • #DCEDFF

    #DCEDFF

    oklch(93.9% 0.03 249.7)

  • #F3E4FE

    #F3E4FE

    oklch(93.9% 0.038 311.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0ECD0

    #F0ECD0

    oklch(93.9% 0.037 100.4)

  • #D1F1FC

    #D1F1FC

    oklch(93.8% 0.037 220.5)

  • #FDE2F3

    #FDE2F3

    oklch(94% 0.037 339.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0ECD0

    #F0ECD0

    oklch(93.9% 0.037 100.4)

  • #D0F3F0

    #D0F3F0

    oklch(93.8% 0.037 190.2)

  • #E6E9FF

    #E6E9FF

    oklch(93.8% 0.03 279.6)

  • #FFE3E6

    #FFE3E6

    oklch(93.9% 0.031 10.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0ECD0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0ECD0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.