#F0EBDB

Closest named color: Antique White (#FAEBD7). oklch(94% 0.022 92.5), rgb(240, 235, 219).

Aa

Black text reads best on this color (17.61:1).

About this color

#F0EBDB is a very light close to neutral grey. In OKLCH its lightness is 94%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Antique White (#FAEBD7), ΔE 0.014 away. Black text reads best on it, at 17.61:1.

Hue familyNeutrals
Lightnessvery light (94%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest nameAntique White (#FAEBD7)
Black text17.61:1
White text1.19:1

Values

HEX#F0EBDB
RGBrgb(240, 235, 219)
HSLhsl(46, 41%, 90%)
OKLCHoklch(94% 0.022 92.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0EBDB 1.19:1 Fails Lc -11.0 Not readable
Black text on #F0EBDB 17.61:1 AAA Lc 94.2 Preferred for body text
#F0EBDB text on white 1.19:1 Fails Lc 9.4 Not readable
#F0EBDB text on black 17.61:1 AAA Lc -94.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100 (this color)

    #F0EBDB

    oklch(94% 0.022 92.5)

  3. Step 200

    200

    #DDD9CE

    oklch(88.5% 0.015 90.2)

  4. Step 300

    300

    #C7C0AD

    oklch(80.8% 0.027 90.1)

  5. Step 400

    400

    #AAA081

    oklch(70.6% 0.045 92.3)

  6. Step 500

    500

    #968961

    oklch(63.2% 0.058 92.2)

  7. Step 600

    600

    #807348

    oklch(55.7% 0.063 93.2)

  8. Step 700

    700

    #6C6039

    oklch(49.1% 0.058 92.9)

  9. Step 800

    800

    #584E30

    oklch(42.6% 0.047 91.7)

  10. Step 900

    900

    #49412A

    oklch(37.7% 0.038 91.1)

  11. Step 950

    950

    #2A2619

    oklch(26.9% 0.023 93)

Export this scale for Tailwind in the Tailwind colors tool

#F0EBDB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFEADA0.003
Deuteranopia (no green cones)#F0ECDB0.003
Tritanopia (no blue cones)#F4E8E60.020
Achromatopsia (no color)#EBEBEB0.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0EBDB

    #F0EBDB

    oklch(94% 0.022 92.5)

  • #E6EBFA

    #E6EBFA

    oklch(94.1% 0.021 271.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0EBDB

    #F0EBDB

    oklch(94% 0.022 92.5)

  • #F6E8DD

    #F6E8DD

    oklch(93.9% 0.021 60.7)

  • #E8EEDE

    #E8EEDE

    oklch(94% 0.022 123.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0EBDB

    #F0EBDB

    oklch(94% 0.022 92.5)

  • #DFEDF9

    #DFEDF9

    oklch(93.9% 0.022 243.8)

  • #EEE8F8

    #EEE8F8

    oklch(94% 0.022 302.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0EBDB

    #F0EBDB

    oklch(94% 0.022 92.5)

  • #DBEFF4

    #DBEFF4

    oklch(93.9% 0.022 214.4)

  • #F5E6F2

    #F5E6F2

    oklch(94% 0.023 332.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0EBDB

    #F0EBDB

    oklch(94% 0.022 92.5)

  • #DCF0EC

    #DCF0EC

    oklch(93.9% 0.022 182.5)

  • #E6EBFA

    #E6EBFA

    oklch(94.1% 0.021 271.2)

  • #F9E5EA

    #F9E5EA

    oklch(93.9% 0.023 0.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0EBDB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0EBDB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.