#F0E2CA

Closest named color: Champagne (#F7E7CE). oklch(91.8% 0.035 81.3), rgb(240, 226, 202).

Aa

Black text reads best on this color (16.43:1).

About this color

#F0E2CA is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.035 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.017 away. Black text reads best on it, at 16.43:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.035)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text16.43:1
White text1.27:1

Values

HEX#F0E2CA
RGBrgb(240, 226, 202)
HSLhsl(38, 56%, 87%)
OKLCHoklch(91.8% 0.035 81.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0E2CA 1.27:1 Fails Lc -15.9 Dividers and decoration only
Black text on #F0E2CA 16.43:1 AAA Lc 89.8 Fine for body text
#F0E2CA text on white 1.27:1 Fails Lc 13.8 Not readable
#F0E2CA text on black 16.43:1 AAA Lc -90.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100 (this color)

    #F0E2CA

    oklch(91.8% 0.035 81.3)

  3. Step 200

    200

    #E2D8C7

    oklch(88.6% 0.025 81.1)

  4. Step 300

    300

    #D0BEA0

    oklch(80.9% 0.045 80.5)

  5. Step 400

    400

    #B89C6C

    oklch(70.6% 0.072 80.6)

  6. Step 500

    500

    #A68343

    oklch(63% 0.093 80.8)

  7. Step 600

    600

    #916C21

    oklch(55.5% 0.101 81)

  8. Step 700

    700

    #7C5A13

    oklch(49.1% 0.094 80.5)

  9. Step 800

    800

    #644A13

    oklch(42.7% 0.078 81.9)

  10. Step 900

    900

    #523E18

    oklch(37.7% 0.061 81.1)

  11. Step 950

    950

    #30240F

    oklch(26.9% 0.038 80)

Export this scale for Tailwind in the Tailwind colors tool

#F0E2CA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9E1C90.010
Deuteranopia (no green cones)#ECE5CB0.009
Tritanopia (no blue cones)#F7DEDB0.030
Achromatopsia (no color)#E3E3E30.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0E2CA

    #F0E2CA

    oklch(91.8% 0.035 81.3)

  • #D7E5FC

    #D7E5FC

    oklch(91.8% 0.035 260.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0E2CA

    #F0E2CA

    oklch(91.8% 0.035 81.3)

  • #F8DECF

    #F8DECF

    oklch(91.8% 0.035 52)

  • #E4E7CC

    #E4E7CC

    oklch(91.9% 0.036 112.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0E2CA

    #F0E2CA

    oklch(91.8% 0.035 81.3)

  • #CDE9F8

    #CDE9F8

    oklch(91.8% 0.036 231.1)

  • #E3E0FA

    #E3E0FA

    oklch(91.7% 0.035 291)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0E2CA

    #F0E2CA

    oklch(91.8% 0.035 81.3)

  • #CAEBEE

    #CAEBEE

    oklch(91.7% 0.035 203.3)

  • #EFDDF2

    #EFDDF2

    oklch(91.8% 0.034 321.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0E2CA

    #F0E2CA

    oklch(91.8% 0.035 81.3)

  • #CDECE1

    #CDECE1

    oklch(91.8% 0.036 172.1)

  • #D7E5FC

    #D7E5FC

    oklch(91.8% 0.035 260.4)

  • #F8DBE6

    #F8DBE6

    oklch(91.8% 0.035 352.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0E2CA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0E2CA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.