#F0DFBF

Closest named color: Wheat (#F5DEB3). oklch(90.9% 0.046 83.3), rgb(240, 223, 191).

Aa

Black text reads best on this color (16.01:1).

About this color

#F0DFBF is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.046 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.015 away. Black text reads best on it, at 16.01:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text16.01:1
White text1.31:1

Values

HEX#F0DFBF
RGBrgb(240, 223, 191)
HSLhsl(39, 62%, 85%)
OKLCHoklch(90.9% 0.046 83.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0DFBF 1.31:1 Fails Lc -17.7 Dividers and decoration only
Black text on #F0DFBF 16.01:1 AAA Lc 88.2 Fine for body text
#F0DFBF text on white 1.31:1 Fails Lc 15.4 Dividers and decoration only
#F0DFBF text on black 16.01:1 AAA Lc -88.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200 (this color)

    #F0DFBF

    oklch(90.9% 0.046 83.3)

  4. Step 300

    300

    #D3BE95

    oklch(80.9% 0.06 83.9)

  5. Step 400

    400

    #BD9B58

    oklch(70.6% 0.095 83.1)

  6. Step 500

    500

    #AD821C

    oklch(63.2% 0.122 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #322405

    oklch(27% 0.05 83.6)

Export this scale for Tailwind in the Tailwind colors tool

#F0DFBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DEBD0.013
Deuteranopia (no green cones)#ECE3C00.011
Tritanopia (no blue cones)#F9D9D60.041
Achromatopsia (no color)#E1E1E10.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0DFBF

    #F0DFBF

    oklch(90.9% 0.046 83.3)

  • #D2E2FF

    #D2E2FF

    oklch(91% 0.043 262.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0DFBF

    #F0DFBF

    oklch(90.9% 0.046 83.3)

  • #FBD9C5

    #FBD9C5

    oklch(90.9% 0.047 52.3)

  • #E0E5C2

    #E0E5C2

    oklch(90.9% 0.047 113.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0DFBF

    #F0DFBF

    oklch(90.9% 0.046 83.3)

  • #C4E7FB

    #C4E7FB

    oklch(90.9% 0.046 233)

  • #E2DCFE

    #E2DCFE

    oklch(91% 0.046 293.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0DFBF

    #F0DFBF

    oklch(90.9% 0.046 83.3)

  • #BEEBEF

    #BEEBEF

    oklch(91% 0.047 203.1)

  • #F1D7F3

    #F1D7F3

    oklch(90.9% 0.047 323.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0DFBF

    #F0DFBF

    oklch(90.9% 0.046 83.3)

  • #C3ECDE

    #C3ECDE

    oklch(91% 0.047 172.5)

  • #D2E2FF

    #D2E2FF

    oklch(91% 0.043 262.4)

  • #FBD5E3

    #FBD5E3

    oklch(90.9% 0.046 353.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0DFBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0DFBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.