#F0DFBB

Closest named color: Wheat (#F5DEB3). oklch(90.8% 0.051 85.7), rgb(240, 223, 187).

Aa

Black text reads best on this color (15.97:1).

About this color

#F0DFBB is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.051 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.011 away. Black text reads best on it, at 15.97:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.051)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.97:1
White text1.31:1

Values

HEX#F0DFBB
RGBrgb(240, 223, 187)
HSLhsl(41, 64%, 84%)
OKLCHoklch(90.8% 0.051 85.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0DFBB 1.31:1 Fails Lc -17.9 Dividers and decoration only
Black text on #F0DFBB 15.97:1 AAA Lc 88.1 Fine for body text
#F0DFBB text on white 1.31:1 Fails Lc 15.5 Dividers and decoration only
#F0DFBB text on black 15.97:1 AAA Lc -88.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DC

    oklch(93.5% 0.018 86.1)

  3. Step 200

    200 (this color)

    #F0DFBB

    oklch(90.8% 0.051 85.7)

  4. Step 300

    300

    #D4BE90

    oklch(80.9% 0.066 85.3)

  5. Step 400

    400

    #BE9C4E

    oklch(70.8% 0.105 86)

  6. Step 500

    500

    #AC8200

    oklch(63% 0.129 85.7)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#F0DFBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DEB90.012
Deuteranopia (no green cones)#ECE2BC0.009
Tritanopia (no blue cones)#F9D9D50.045
Achromatopsia (no color)#E0E0E00.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0DFBB

    #F0DFBB

    oklch(90.8% 0.051 85.7)

  • #D3E1FF

    #D3E1FF

    oklch(90.9% 0.044 265.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0DFBB

    #F0DFBB

    oklch(90.8% 0.051 85.7)

  • #FCD9C1

    #FCD9C1

    oklch(90.8% 0.051 56.4)

  • #DFE5BF

    #DFE5BF

    oklch(90.8% 0.051 114.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0DFBB

    #F0DFBB

    oklch(90.8% 0.051 85.7)

  • #C1E7FE

    #C1E7FE

    oklch(90.8% 0.051 234.7)

  • #E3DBFF

    #E3DBFF

    oklch(90.9% 0.049 295.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0DFBB

    #F0DFBB

    oklch(90.8% 0.051 85.7)

  • #BAEBF1

    #BAEBF1

    oklch(90.8% 0.051 205.5)

  • #F3D6F3

    #F3D6F3

    oklch(90.9% 0.05 326)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0DFBB

    #F0DFBB

    oklch(90.8% 0.051 85.7)

  • #BEECDF

    #BEECDF

    oklch(90.7% 0.051 176)

  • #D3E1FF

    #D3E1FF

    oklch(90.9% 0.044 265.6)

  • #FED3E2

    #FED3E2

    oklch(90.8% 0.052 355.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0DFBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0DFBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.