#F0DEC1

Closest named color: Wheat (#F5DEB3). oklch(90.8% 0.043 79.8), rgb(240, 222, 193).

Aa

Black text reads best on this color (15.92:1).

About this color

#F0DEC1 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.043 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.019 away. Black text reads best on it, at 15.92:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.92:1
White text1.31:1

Values

HEX#F0DEC1
RGBrgb(240, 222, 193)
HSLhsl(37, 61%, 85%)
OKLCHoklch(90.8% 0.043 79.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0DEC1 1.31:1 Fails Lc -18.1 Dividers and decoration only
Black text on #F0DEC1 15.92:1 AAA Lc 87.9 Fine for body text
#F0DEC1 text on white 1.31:1 Fails Lc 15.7 Dividers and decoration only
#F0DEC1 text on black 15.92:1 AAA Lc -88.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200 (this color)

    #F0DEC1

    oklch(90.8% 0.043 79.8)

  4. Step 300

    300

    #D4BD99

    oklch(80.9% 0.055 78.9)

  5. Step 400

    400

    #BE9A5E

    oklch(70.6% 0.089 79.3)

  6. Step 500

    500

    #AD812B

    oklch(63.1% 0.114 80.3)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #563C07

    oklch(37.6% 0.074 79.3)

  11. Step 950

    950

    #322408

    oklch(27.1% 0.047 81.6)

Export this scale for Tailwind in the Tailwind colors tool

#F0DEC1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DEBF0.014
Deuteranopia (no green cones)#EBE2C20.011
Tritanopia (no blue cones)#F8D9D60.037
Achromatopsia (no color)#E0E0E00.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0DEC1

    #F0DEC1

    oklch(90.8% 0.043 79.8)

  • #D0E2FE

    #D0E2FE

    oklch(90.8% 0.043 259.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0DEC1

    #F0DEC1

    oklch(90.8% 0.043 79.8)

  • #F9D9C8

    #F9D9C8

    oklch(90.7% 0.043 49.8)

  • #E2E4C3

    #E2E4C3

    oklch(90.9% 0.044 110.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0DEC1

    #F0DEC1

    oklch(90.8% 0.043 79.8)

  • #C4E7F8

    #C4E7F8

    oklch(90.8% 0.043 228.7)

  • #DFDCFC

    #DFDCFC

    oklch(90.7% 0.044 289.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0DEC1

    #F0DEC1

    oklch(90.8% 0.043 79.8)

  • #C0EAEC

    #C0EAEC

    oklch(90.8% 0.044 200)

  • #EED8F3

    #EED8F3

    oklch(90.8% 0.043 320)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0DEC1

    #F0DEC1

    oklch(90.8% 0.043 79.8)

  • #C5EADC

    #C5EADC

    oklch(90.7% 0.043 170.4)

  • #D0E2FE

    #D0E2FE

    oklch(90.8% 0.043 259.2)

  • #F8D5E5

    #F8D5E5

    oklch(90.7% 0.044 348.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0DEC1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0DEC1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.