#F0DEC0

Closest named color: Wheat (#F5DEB3). oklch(90.7% 0.044 80.6), rgb(240, 222, 192).

Aa

Black text reads best on this color (15.91:1).

About this color

#F0DEC0 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.044 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.017 away. Black text reads best on it, at 15.91:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.91:1
White text1.31:1

Values

HEX#F0DEC0
RGBrgb(240, 222, 192)
HSLhsl(38, 62%, 85%)
OKLCHoklch(90.7% 0.044 80.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0DEC0 1.31:1 Fails Lc -18.1 Dividers and decoration only
Black text on #F0DEC0 15.91:1 AAA Lc 87.9 Fine for body text
#F0DEC0 text on white 1.31:1 Fails Lc 15.8 Dividers and decoration only
#F0DEC0 text on black 15.91:1 AAA Lc -87.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200 (this color)

    #F0DEC0

    oklch(90.7% 0.044 80.6)

  4. Step 300

    300

    #D4BD97

    oklch(80.8% 0.057 80.2)

  5. Step 400

    400

    #BE9B5C

    oklch(70.8% 0.091 81.1)

  6. Step 500

    500

    #AE8126

    oklch(63.2% 0.117 80.6)

  7. Step 600

    600

    #966B00

    oklch(55.7% 0.115 80.8)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900

    #563C03

    oklch(37.6% 0.076 80.3)

  11. Step 950

    950

    #322407

    oklch(27.1% 0.048 82.3)

Export this scale for Tailwind in the Tailwind colors tool

#F0DEC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DDBE0.015
Deuteranopia (no green cones)#EBE2C10.011
Tritanopia (no blue cones)#F9D8D60.040
Achromatopsia (no color)#E0E0E00.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0DEC0

    #F0DEC0

    oklch(90.7% 0.044 80.6)

  • #D0E2FF

    #D0E2FF

    oklch(90.8% 0.044 260)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0DEC0

    #F0DEC0

    oklch(90.7% 0.044 80.6)

  • #FAD9C7

    #FAD9C7

    oklch(90.8% 0.044 50.4)

  • #E1E4C2

    #E1E4C2

    oklch(90.8% 0.045 111.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0DEC0

    #F0DEC0

    oklch(90.7% 0.044 80.6)

  • #C4E7F9

    #C4E7F9

    oklch(90.8% 0.044 230.2)

  • #E0DCFD

    #E0DCFD

    oklch(90.8% 0.045 291)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0DEC0

    #F0DEC0

    oklch(90.7% 0.044 80.6)

  • #BFEAEC

    #BFEAEC

    oklch(90.7% 0.044 199.9)

  • #EED7F3

    #EED7F3

    oklch(90.6% 0.045 320.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0DEC0

    #F0DEC0

    oklch(90.7% 0.044 80.6)

  • #C4EBDC

    #C4EBDC

    oklch(90.8% 0.045 170)

  • #D0E2FF

    #D0E2FF

    oklch(90.8% 0.044 260)

  • #F9D5E4

    #F9D5E4

    oklch(90.7% 0.044 351)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0DEC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0DEC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.