#F0DCBF

Closest named color: Wheat (#F5DEB3). oklch(90.3% 0.044 77.2), rgb(240, 220, 191).

Aa

Black text reads best on this color (15.69:1).

About this color

#F0DCBF is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.044 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.019 away. Black text reads best on it, at 15.69:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.69:1
White text1.33:1

Values

HEX#F0DCBF
RGBrgb(240, 220, 191)
HSLhsl(36, 62%, 85%)
OKLCHoklch(90.3% 0.044 77.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0DCBF 1.33:1 Fails Lc -19.1 Dividers and decoration only
Black text on #F0DCBF 15.69:1 AAA Lc 87.0 Fine for body text
#F0DCBF text on white 1.33:1 Fails Lc 16.6 Dividers and decoration only
#F0DCBF text on black 15.69:1 AAA Lc -87.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200 (this color)

    #F0DCBF

    oklch(90.3% 0.044 77.2)

  4. Step 300

    300

    #D6BD98

    oklch(81% 0.057 77.5)

  5. Step 400

    400

    #C1995D

    oklch(70.7% 0.091 76.5)

  6. Step 500

    500

    #B07F28

    oklch(63% 0.116 77.4)

  7. Step 600

    600

    #996900

    oklch(55.7% 0.116 77.3)

  8. Step 700

    700

    #815800

    oklch(49.2% 0.103 77.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #583B05

    oklch(37.6% 0.076 76.3)

  11. Step 950

    950

    #332307

    oklch(26.9% 0.048 78)

Export this scale for Tailwind in the Tailwind colors tool

#F0DCBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DCBD0.017
Deuteranopia (no green cones)#E9E1C00.015
Tritanopia (no blue cones)#F9D6D40.039
Achromatopsia (no color)#DFDFDF0.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0DCBF

    #F0DCBF

    oklch(90.3% 0.044 77.2)

  • #CDE1FD

    #CDE1FD

    oklch(90.4% 0.044 256.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0DCBF

    #F0DCBF

    oklch(90.3% 0.044 77.2)

  • #F9D7C7

    #F9D7C7

    oklch(90.3% 0.044 46.7)

  • #E2E2C0

    #E2E2C0

    oklch(90.4% 0.045 107.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0DCBF

    #F0DCBF

    oklch(90.3% 0.044 77.2)

  • #C1E6F6

    #C1E6F6

    oklch(90.4% 0.044 225.9)

  • #DCDBFC

    #DCDBFC

    oklch(90.2% 0.045 286.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0DCBF

    #F0DCBF

    oklch(90.3% 0.044 77.2)

  • #BEE9E9

    #BEE9E9

    oklch(90.4% 0.044 196.4)

  • #EBD7F3

    #EBD7F3

    oklch(90.4% 0.043 316.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0DCBF

    #F0DCBF

    oklch(90.3% 0.044 77.2)

  • #C4E9D9

    #C4E9D9

    oklch(90.3% 0.044 167.3)

  • #CDE1FD

    #CDE1FD

    oklch(90.4% 0.044 256.8)

  • #F7D4E5

    #F7D4E5

    oklch(90.4% 0.045 347.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0DCBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0DCBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.