#F0DBC7

Closest named color: Peach Puff (#FFDAB9). oklch(90.3% 0.035 66), rgb(240, 219, 199).

Aa

Black text reads best on this color (15.66:1).

About this color

#F0DBC7 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.035 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.026 away. Black text reads best on it, at 15.66:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.66:1
White text1.34:1

Values

HEX#F0DBC7
RGBrgb(240, 219, 199)
HSLhsl(29, 58%, 86%)
OKLCHoklch(90.3% 0.035 66)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0DBC7 1.34:1 Fails Lc -19.2 Dividers and decoration only
Black text on #F0DBC7 15.66:1 AAA Lc 86.9 Fine for body text
#F0DBC7 text on white 1.34:1 Fails Lc 16.8 Dividers and decoration only
#F0DBC7 text on black 15.66:1 AAA Lc -86.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E1

    oklch(93.5% 0.013 63.9)

  3. Step 200

    200 (this color)

    #F0DBC7

    oklch(90.3% 0.035 66)

  4. Step 300

    300

    #D6BBA2

    oklch(80.9% 0.046 64.9)

  5. Step 400

    400

    #C09870

    oklch(70.7% 0.073 66.2)

  6. Step 500

    500

    #B07E49

    oklch(63.2% 0.093 66.3)

  7. Step 600

    600

    #9B662A

    oklch(55.6% 0.101 66)

  8. Step 700

    700

    #84541C

    oklch(48.9% 0.094 65.9)

  9. Step 800

    800

    #6C451A

    oklch(42.7% 0.078 65.2)

  10. Step 900

    900

    #573B1C

    oklch(37.7% 0.06 67)

  11. Step 950

    950

    #332211

    oklch(26.8% 0.038 64.9)

Export this scale for Tailwind in the Tailwind colors tool

#F0DBC7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2DCC60.020
Deuteranopia (no green cones)#E7E0C70.017
Tritanopia (no blue cones)#F8D6D50.029
Achromatopsia (no color)#DEDEDE0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0DBC7

    #F0DBC7

    oklch(90.3% 0.035 66)

  • #CDE2F6

    #CDE2F6

    oklch(90.3% 0.035 246.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0DBC7

    #F0DBC7

    oklch(90.3% 0.035 66)

  • #F5D7CF

    #F5D7CF

    oklch(90.2% 0.035 35.3)

  • #E6E0C5

    #E6E0C5

    oklch(90.4% 0.036 96.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0DBC7

    #F0DBC7

    oklch(90.3% 0.035 66)

  • #C6E6EE

    #C6E6EE

    oklch(90.4% 0.035 214.5)

  • #D8DEF7

    #D8DEF7

    oklch(90.4% 0.035 275)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0DBC7

    #F0DBC7

    oklch(90.3% 0.035 66)

  • #C6E7E2

    #C6E7E2

    oklch(90.3% 0.035 185.5)

  • #E5DAF2

    #E5DAF2

    oklch(90.4% 0.034 306.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0DBC7

    #F0DBC7

    oklch(90.3% 0.035 66)

  • #CDE7D5

    #CDE7D5

    oklch(90.4% 0.037 155.4)

  • #CDE2F6

    #CDE2F6

    oklch(90.3% 0.035 246.9)

  • #EFD7E8

    #EFD7E8

    oklch(90.4% 0.035 336.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0DBC7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0DBC7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.