#F0D9B4

Closest named color: Wheat (#F5DEB3). oklch(89.5% 0.055 79.6), rgb(240, 217, 180).

Aa

Black text reads best on this color (15.28:1).

About this color

#F0D9B4 is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.055 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.016 away. Black text reads best on it, at 15.28:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.055)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.28:1
White text1.37:1

Values

HEX#F0D9B4
RGBrgb(240, 217, 180)
HSLhsl(37, 67%, 82%)
OKLCHoklch(89.5% 0.055 79.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0D9B4 1.37:1 Fails Lc -20.8 Dividers and decoration only
Black text on #F0D9B4 15.28:1 AAA Lc 85.5 Fine for body text
#F0D9B4 text on white 1.37:1 Fails Lc 18.2 Dividers and decoration only
#F0D9B4 text on black 15.28:1 AAA Lc -85.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DB

    oklch(93.7% 0.021 81.8)

  3. Step 200

    200 (this color)

    #F0D9B4

    oklch(89.5% 0.055 79.6)

  4. Step 300

    300

    #D9BC8D

    oklch(80.9% 0.07 79.5)

  5. Step 400

    400

    #C69846

    oklch(70.7% 0.113 79.5)

  6. Step 500

    500

    #B37F00

    oklch(63.2% 0.131 79.8)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#F0D9B4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D9B20.019
Deuteranopia (no green cones)#E9DEB50.015
Tritanopia (no blue cones)#FAD2CF0.048
Achromatopsia (no color)#DCDCDC0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0D9B4

    #F0D9B4

    oklch(89.5% 0.055 79.6)

  • #C9DEFF

    #C9DEFF

    oklch(89.6% 0.051 259.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0D9B4

    #F0D9B4

    oklch(89.5% 0.055 79.6)

  • #FCD3BD

    #FCD3BD

    oklch(89.6% 0.055 49.8)

  • #DEE0B6

    #DEE0B6

    oklch(89.4% 0.055 109.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0D9B4

    #F0D9B4

    oklch(89.5% 0.055 79.6)

  • #B8E4FA

    #B8E4FA

    oklch(89.5% 0.055 229.7)

  • #DBD7FF

    #DBD7FF

    oklch(89.5% 0.055 289.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0D9B4

    #F0D9B4

    oklch(89.5% 0.055 79.6)

  • #B2E8EA

    #B2E8EA

    oklch(89.5% 0.055 199.1)

  • #EDD1F4

    #EDD1F4

    oklch(89.5% 0.056 319.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0D9B4

    #F0D9B4

    oklch(89.5% 0.055 79.6)

  • #B9E9D7

    #B9E9D7

    oklch(89.5% 0.055 170.2)

  • #C9DEFF

    #C9DEFF

    oklch(89.6% 0.051 259.4)

  • #FACEE2

    #FACEE2

    oklch(89.5% 0.056 349.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0D9B4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0D9B4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.