#F0D6BB

Closest named color: Peach Puff (#FFDAB9). oklch(89.1% 0.046 68.2), rgb(240, 214, 187).

Aa

Black text reads best on this color (15.04:1).

About this color

#F0D6BB is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.046 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.025 away. Black text reads best on it, at 15.04:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.04:1
White text1.39:1

Values

HEX#F0D6BB
RGBrgb(240, 214, 187)
HSLhsl(31, 64%, 84%)
OKLCHoklch(89.1% 0.046 68.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0D6BB 1.39:1 Fails Lc -21.9 Dividers and decoration only
Black text on #F0D6BB 15.04:1 AAA Lc 84.5 Fine for body text
#F0D6BB text on white 1.39:1 Fails Lc 19.2 Dividers and decoration only
#F0D6BB text on black 15.04:1 AAA Lc -84.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F2E8DE

    oklch(93.6% 0.017 67.6)

  3. Step 200

    200 (this color)

    #F0D6BB

    oklch(89.1% 0.046 68.2)

  4. Step 300

    300

    #DBBA98

    oklch(80.9% 0.059 67.7)

  5. Step 400

    400

    #C8955D

    oklch(70.7% 0.095 67.8)

  6. Step 500

    500

    #B97A29

    oklch(63.1% 0.122 68.3)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5D3805

    oklch(37.7% 0.08 67.5)

  11. Step 950

    950

    #362107

    oklch(26.9% 0.05 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#F0D6BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD7B90.024
Deuteranopia (no green cones)#E5DDBC0.022
Tritanopia (no blue cones)#FAD0CE0.037
Achromatopsia (no color)#DADADA0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0D6BB

    #F0D6BB

    oklch(89.1% 0.046 68.2)

  • #C4DEF9

    #C4DEF9

    oklch(89% 0.047 249.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0D6BB

    #F0D6BB

    oklch(89.1% 0.046 68.2)

  • #F7D1C5

    #F7D1C5

    oklch(89% 0.046 38.3)

  • #E3DCB9

    #E3DCB9

    oklch(89.1% 0.047 97.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0D6BB

    #F0D6BB

    oklch(89.1% 0.046 68.2)

  • #BAE3F0

    #BAE3F0

    oklch(89.1% 0.046 219)

  • #D3D9FA

    #D3D9FA

    oklch(89.1% 0.046 277.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0D6BB

    #F0D6BB

    oklch(89.1% 0.046 68.2)

  • #B9E5E1

    #B9E5E1

    oklch(89% 0.046 189.5)

  • #E3D3F3

    #E3D3F3

    oklch(89% 0.047 307.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0D6BB

    #F0D6BB

    oklch(89.1% 0.046 68.2)

  • #C2E5D0

    #C2E5D0

    oklch(89.1% 0.047 159)

  • #C4DEF9

    #C4DEF9

    oklch(89% 0.047 249.3)

  • #F0D0E6

    #F0D0E6

    oklch(89.1% 0.046 337.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0D6BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0D6BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.