#F0D5BB

Closest named color: Peach Puff (#FFDAB9). oklch(88.9% 0.046 66.1), rgb(240, 213, 187).

Aa

Black text reads best on this color (14.94:1).

About this color

#F0D5BB is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.046 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.027 away. Black text reads best on it, at 14.94:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.94:1
White text1.40:1

Values

HEX#F0D5BB
RGBrgb(240, 213, 187)
HSLhsl(29, 64%, 84%)
OKLCHoklch(88.9% 0.046 66.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0D5BB 1.40:1 Fails Lc -22.4 Dividers and decoration only
Black text on #F0D5BB 14.94:1 AAA Lc 84.1 Fine for body text
#F0D5BB text on white 1.40:1 Fails Lc 19.6 Dividers and decoration only
#F0D5BB text on black 14.94:1 AAA Lc -83.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DE

    oklch(93.6% 0.017 67.6)

  3. Step 200

    200 (this color)

    #F0D5BB

    oklch(88.9% 0.046 66.1)

  4. Step 300

    300

    #DCBA99

    oklch(81% 0.059 66)

  5. Step 400

    400

    #C9955F

    oklch(70.8% 0.094 66.3)

  6. Step 500

    500

    #BA792C

    oklch(63.1% 0.121 66.4)

  7. Step 600

    600

    #A36200

    oklch(55.6% 0.124 66.2)

  8. Step 700

    700

    #895200

    oklch(49.1% 0.109 66.6)

  9. Step 800

    800

    #714200

    oklch(42.6% 0.095 65.8)

  10. Step 900

    900

    #5D3807

    oklch(37.7% 0.079 66.9)

  11. Step 950

    950

    #372108

    oklch(27.1% 0.05 66)

Export this scale for Tailwind in the Tailwind colors tool

#F0D5BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED6B90.026
Deuteranopia (no green cones)#E4DCBB0.024
Tritanopia (no blue cones)#FACFCE0.037
Achromatopsia (no color)#D9D9D90.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0D5BB

    #F0D5BB

    oklch(88.9% 0.046 66.1)

  • #C2DEF8

    #C2DEF8

    oklch(88.8% 0.047 246.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0D5BB

    #F0D5BB

    oklch(88.9% 0.046 66.1)

  • #F7D0C6

    #F7D0C6

    oklch(88.8% 0.046 34.7)

  • #E3DBB9

    #E3DBB9

    oklch(88.9% 0.046 96.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0D5BB

    #F0D5BB

    oklch(88.9% 0.046 66.1)

  • #B9E3EE

    #B9E3EE

    oklch(89% 0.046 215.4)

  • #D2D8F9

    #D2D8F9

    oklch(88.8% 0.046 277.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0D5BB

    #F0D5BB

    oklch(88.9% 0.046 66.1)

  • #B9E5DF

    #B9E5DF

    oklch(88.9% 0.046 186.2)

  • #E2D3F3

    #E2D3F3

    oklch(88.9% 0.046 306.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0D5BB

    #F0D5BB

    oklch(88.9% 0.046 66.1)

  • #C3E4CE

    #C3E4CE

    oklch(88.9% 0.046 156.2)

  • #C2DEF8

    #C2DEF8

    oklch(88.8% 0.047 246.4)

  • #EFCFE6

    #EFCFE6

    oklch(88.8% 0.047 336)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0D5BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0D5BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.