#F0D4B0

Closest named color: Vanilla (#E9D8A6). oklch(88.4% 0.057 73.9), rgb(240, 212, 176).

Aa

Black text reads best on this color (14.74:1).

About this color

#F0D4B0 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.057 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.022 away. Black text reads best on it, at 14.74:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.74:1
White text1.42:1

Values

HEX#F0D4B0
RGBrgb(240, 212, 176)
HSLhsl(34, 68%, 82%)
OKLCHoklch(88.4% 0.057 73.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0D4B0 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #F0D4B0 14.74:1 AAA Lc 83.3 Fine for body text
#F0D4B0 text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#F0D4B0 text on black 14.74:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #F0D4B0

    oklch(88.4% 0.057 73.9)

  4. Step 300

    300

    #DDBA8C

    oklch(80.8% 0.073 74.1)

  5. Step 400

    400

    #CC9545

    oklch(70.8% 0.117 74)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#F0D4B0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD4AE0.025
Deuteranopia (no green cones)#E6DBB10.022
Tritanopia (no blue cones)#FBCDCA0.048
Achromatopsia (no color)#D8D8D80.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0D4B0

    #F0D4B0

    oklch(88.4% 0.057 73.9)

  • #C0DCFF

    #C0DCFF

    oklch(88.5% 0.057 254.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0D4B0

    #F0D4B0

    oklch(88.4% 0.057 73.9)

  • #FACEBB

    #FACEBB

    oklch(88.4% 0.056 44.6)

  • #DFDBB0

    #DFDBB0

    oklch(88.4% 0.057 103.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0D4B0

    #F0D4B0

    oklch(88.4% 0.057 73.9)

  • #B1E2F5

    #B1E2F5

    oklch(88.5% 0.057 223.6)

  • #D3D5FE

    #D3D5FE

    oklch(88.5% 0.056 283)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0D4B0

    #F0D4B0

    oklch(88.4% 0.057 73.9)

  • #AEE5E4

    #AEE5E4

    oklch(88.4% 0.056 194.8)

  • #E7CEF4

    #E7CEF4

    oklch(88.4% 0.058 314.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0D4B0

    #F0D4B0

    oklch(88.4% 0.057 73.9)

  • #B7E5CF

    #B7E5CF

    oklch(88.3% 0.056 164.4)

  • #C0DCFF

    #C0DCFF

    oklch(88.5% 0.057 254.1)

  • #F5CBE2

    #F5CBE2

    oklch(88.5% 0.056 344.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0D4B0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0D4B0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.