#F0CDB2

Closest named color: Pale Oak (#DBCFB0). oklch(87.1% 0.054 59.6), rgb(240, 205, 178).

Aa

Black text reads best on this color (14.08:1).

About this color

#F0CDB2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 14.08:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.08:1
White text1.49:1

Values

HEX#F0CDB2
RGBrgb(240, 205, 178)
HSLhsl(26, 67%, 82%)
OKLCHoklch(87.1% 0.054 59.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0CDB2 1.49:1 Fails Lc -26.2 Dividers and decoration only
Black text on #F0CDB2 14.08:1 AAA Lc 80.7 Fine for body text
#F0CDB2 text on white 1.49:1 Fails Lc 23.1 Dividers and decoration only
#F0CDB2 text on black 14.08:1 AAA Lc -80.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F4E7DD

    oklch(93.6% 0.02 60.2)

  3. Step 200

    200 (this color)

    #F0CDB2

    oklch(87.1% 0.054 59.6)

  4. Step 300

    300

    #E3B794

    oklch(81% 0.069 60.1)

  5. Step 400

    400

    #D38F56

    oklch(70.7% 0.111 59.6)

  6. Step 500

    500

    #C67118

    oklch(63.1% 0.141 59.5)

  7. Step 600

    600

    #A95D00

    oklch(55.5% 0.13 59.8)

  8. Step 700

    700

    #8F4E00

    oklch(49.2% 0.115 60)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #633400

    oklch(37.8% 0.089 59.7)

  11. Step 950

    950

    #3B1E04

    oklch(27% 0.059 58.4)

Export this scale for Tailwind in the Tailwind colors tool

#F0CDB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CFB00.035
Deuteranopia (no green cones)#E0D6B20.031
Tritanopia (no blue cones)#FBC6C50.040
Achromatopsia (no color)#D3D3D30.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0CDB2

    #F0CDB2

    oklch(87.1% 0.054 59.6)

  • #B5DAF5

    #B5DAF5

    oklch(87.1% 0.054 239.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0CDB2

    #F0CDB2

    oklch(87.1% 0.054 59.6)

  • #F6C8C0

    #F6C8C0

    oklch(87.1% 0.054 29.7)

  • #E2D4AD

    #E2D4AD

    oklch(87.1% 0.054 90.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0CDB2

    #F0CDB2

    oklch(87.1% 0.054 59.6)

  • #ACDFE8

    #ACDFE8

    oklch(87.1% 0.054 209.5)

  • #C6D4F9

    #C6D4F9

    oklch(87.1% 0.054 268.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0CDB2

    #F0CDB2

    oklch(87.1% 0.054 59.6)

  • #AFE1D6

    #AFE1D6

    oklch(87.2% 0.054 180)

  • #D9CDF4

    #D9CDF4

    oklch(87% 0.055 299.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0CDB2

    #F0CDB2

    oklch(87.1% 0.054 59.6)

  • #BDDFC2

    #BDDFC2

    oklch(87.1% 0.053 149.3)

  • #B5DAF5

    #B5DAF5

    oklch(87.1% 0.054 239.9)

  • #EAC9E6

    #EAC9E6

    oklch(87.2% 0.053 330)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0CDB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0CDB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.