#F0C8DB

Closest named color: Mimi Pink (#FFCAD4). oklch(87.3% 0.051 348), rgb(240, 200, 219).

Aa

Black text reads best on this color (13.98:1).

About this color

#F0C8DB is a light, muted pink. In OKLCH its lightness is 87%, its chroma 0.051 and its hue 348°. Its hue sits on the warm side of the wheel. The nearest named color is Mimi Pink (#FFCAD4), ΔE 0.025 away. Black text reads best on it, at 13.98:1.

Hue familyPinks
Lightnesslight (87%)
Chromamuted (0.051)
Temperaturewarm
Nearest nameMimi Pink (#FFCAD4)
Black text13.98:1
White text1.50:1

Values

HEX#F0C8DB
RGBrgb(240, 200, 219)
HSLhsl(332, 57%, 86%)
OKLCHoklch(87.3% 0.051 348)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0C8DB 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #F0C8DB 13.98:1 AAA Lc 80.3 Fine for body text
#F0C8DB text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#F0C8DB text on black 13.98:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF3F6

    oklch(97% 0.008 349.2)

  2. Step 100

    100

    #F4E5EC

    oklch(93.6% 0.019 347.4)

  3. Step 200

    200 (this color)

    #F0C8DB

    oklch(87.3% 0.051 348)

  4. Step 300

    300

    #E2B0C8

    oklch(80.9% 0.066 348.2)

  5. Step 400

    400

    #D185AC

    oklch(70.7% 0.105 348)

  6. Step 500

    500

    #C36498

    oklch(63% 0.135 347.7)

  7. Step 600

    600

    #AE4982

    oklch(55.5% 0.147 348)

  8. Step 700

    700

    #963A6E

    oklch(49.2% 0.137 348.3)

  9. Step 800

    800

    #7A315A

    oklch(42.8% 0.113 348.1)

  10. Step 900

    900

    #622C4A

    oklch(37.7% 0.087 347.6)

  11. Step 950

    950

    #3A1A2B

    oklch(27% 0.056 348.4)

Export this scale for Tailwind in the Tailwind colors tool

#F0C8DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CBCFDC0.053
Deuteranopia (no green cones)#D4D5DA0.050
Tritanopia (no blue cones)#F6C7CE0.019
Achromatopsia (no color)#D3D3D30.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0C8DB

    #F0C8DB

    oklch(87.3% 0.051 348)

  • #B5E1CF

    #B5E1CF

    oklch(87.4% 0.052 168.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0C8DB

    #F0C8DB

    oklch(87.3% 0.051 348)

  • #E4CBEC

    #E4CBEC

    oklch(87.3% 0.052 317.9)

  • #F5C8C8

    #F5C8C8

    oklch(87.2% 0.051 18.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0C8DB

    #F0C8DB

    oklch(87.3% 0.051 348)

  • #C5DEBD

    #C5DEBD

    oklch(87.3% 0.052 138.1)

  • #AEE0E1

    #AEE0E1

    oklch(87.2% 0.051 197.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0C8DB

    #F0C8DB

    oklch(87.3% 0.051 348)

  • #D8D8B2

    #D8D8B2

    oklch(87.2% 0.051 107.4)

  • #B3DCF0

    #B3DCF0

    oklch(87.2% 0.051 229.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0C8DB

    #F0C8DB

    oklch(87.3% 0.051 348)

  • #E8D2B0

    #E8D2B0

    oklch(87.3% 0.051 78.7)

  • #B5E1CF

    #B5E1CF

    oklch(87.4% 0.052 168.3)

  • #C1D7F7

    #C1D7F7

    oklch(87.3% 0.05 257.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0C8DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0C8DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.