#F0C442

Closest named color: Golden (#F5BF03). oklch(83.7% 0.15 89.5), rgb(240, 196, 66).

Aa

Black text reads best on this color (12.67:1).

About this color

#F0C442 is a light, vivid orange. In OKLCH its lightness is 84%, its chroma 0.150 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Golden (#F5BF03), ΔE 0.021 away. Black text reads best on it, at 12.67:1.

Hue familyOranges
Lightnesslight (84%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameGolden (#F5BF03)
Black text12.67:1
White text1.65:1

Values

HEX#F0C442
RGBrgb(240, 196, 66)
HSLhsl(45, 85%, 60%)
OKLCHoklch(83.7% 0.15 89.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0C442 1.65:1 Fails Lc -32.5 Non-text elements, placeholder text
Black text on #F0C442 12.67:1 AAA Lc 75.0 Fine for body text
#F0C442 text on white 1.65:1 Fails Lc 28.8 Dividers and decoration only
#F0C442 text on black 12.67:1 AAA Lc -74.1 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #FBF5E7

    oklch(97.1% 0.02 87.5)

  2. Step 100

    100

    #F5E9CA

    oklch(93.6% 0.043 89.4)

  3. Step 200

    200

    #EFD79A

    oklch(88.5% 0.083 89)

  4. Step 300

    300 (this color)

    #F0C442

    oklch(83.7% 0.15 89.5)

  5. Step 400

    400

    #C49B00

    oklch(70.7% 0.145 89.7)

  6. Step 500

    500

    #A88400

    oklch(63% 0.129 89.3)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#F0C442 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAC22E0.038
Deuteranopia (no green cones)#E5CE490.028
Tritanopia (no blue cones)#FFB3AA0.135
Achromatopsia (no color)#C9C9C90.150

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0C442

    #F0C442

    oklch(83.7% 0.15 89.5)

  • #B4C8FF

    #B4C8FF

    oklch(83.7% 0.08 269.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0C442

    #F0C442

    oklch(83.7% 0.15 89.5)

  • #FFB87F

    #FFB87F

    oklch(83.7% 0.11 59.3)

  • #BED75E

    #BED75E

    oklch(83.6% 0.149 119.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0C442

    #F0C442

    oklch(83.7% 0.15 89.5)

  • #91D2FF

    #91D2FF

    oklch(83.6% 0.091 239.5)

  • #D2BCFF

    #D2BCFF

    oklch(83.7% 0.095 299.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0C442

    #F0C442

    oklch(83.7% 0.15 89.5)

  • #00E2FC

    #00E2FC

    oklch(83.6% 0.144 209.5)

  • #FFA5F8

    #FFA5F8

    oklch(83.7% 0.148 329.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0C442

    #F0C442

    oklch(83.7% 0.15 89.5)

  • #1AE9CC

    #1AE9CC

    oklch(83.8% 0.15 179.2)

  • #B4C8FF

    #B4C8FF

    oklch(83.7% 0.08 269.1)

  • #FFAFC7

    #FFAFC7

    oklch(83.7% 0.098 359.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0C442, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0C442 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.