#EFF7DD

Closest named color: Beige (#F5F5DC). oklch(96.3% 0.035 121), rgb(239, 247, 221).

Aa

Black text reads best on this color (19.01:1).

About this color

#EFF7DD is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.035 and its hue 121°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.009 away. Black text reads best on it, at 19.01:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.035)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.01:1
White text1.10:1

Values

HEX#EFF7DD
RGBrgb(239, 247, 221)
HSLhsl(78, 62%, 92%)
OKLCHoklch(96.3% 0.035 121)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFF7DD 1.10:1 Fails Lc 0.0 Not readable
Black text on #EFF7DD 19.01:1 AAA Lc 99.2 Preferred for body text
#EFF7DD text on white 1.10:1 Fails Lc 0.0 Not readable
#EFF7DD text on black 19.01:1 AAA Lc -100.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EFF7DD

    oklch(96.3% 0.035 121)

  2. Step 100

    100

    #E8EBE2

    oklch(93.5% 0.012 121.7)

  3. Step 200

    200

    #D6DCCA

    oklch(88.5% 0.025 122)

  4. Step 300

    300

    #BCC6A5

    oklch(81% 0.046 121.1)

  5. Step 400

    400

    #9AA875

    oklch(70.8% 0.072 120.7)

  6. Step 500

    500

    #819250

    oklch(63.1% 0.093 120.9)

  7. Step 600

    600

    #6B7C33

    oklch(55.6% 0.1 120.7)

  8. Step 700

    700

    #596826

    oklch(49% 0.092 120.7)

  9. Step 800

    800

    #495521

    oklch(42.7% 0.077 120.6)

  10. Step 900

    900

    #3D4620

    oklch(37.6% 0.06 120.3)

  11. Step 950

    950

    #242913

    oklch(26.9% 0.038 119.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFF7DD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF4DC0.017
Deuteranopia (no green cones)#FAF4DE0.016
Tritanopia (no blue cones)#F1F4EF0.028
Achromatopsia (no color)#F4F4F40.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFF7DD

    #EFF7DD

    oklch(96.3% 0.035 121)

  • #F5F0FF

    #F5F0FF

    oklch(96.3% 0.021 301.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFF7DD

    #EFF7DD

    oklch(96.3% 0.035 121)

  • #FCF3D9

    #FCF3D9

    oklch(96.4% 0.035 91.1)

  • #E3FAE7

    #E3FAE7

    oklch(96.3% 0.035 150.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFF7DD

    #EFF7DD

    oklch(96.3% 0.035 121)

  • #EEF3FF

    #EEF3FF

    oklch(96.4% 0.017 267.8)

  • #FFECFC

    #FFECFC

    oklch(96.3% 0.029 330.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFF7DD

    #EFF7DD

    oklch(96.3% 0.035 121)

  • #E8F5FF

    #E8F5FF

    oklch(96.3% 0.019 240.7)

  • #FFEEF2

    #FFEEF2

    oklch(96.4% 0.019 1.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFF7DD

    #EFF7DD

    oklch(96.3% 0.035 121)

  • #DCF9FF

    #DCF9FF

    oklch(96.3% 0.031 211.5)

  • #F5F0FF

    #F5F0FF

    oklch(96.3% 0.021 301.1)

  • #FFEFEB

    #FFEFEB

    oklch(96.4% 0.018 34.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFF7DD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFF7DD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.