#EFF1DB

Closest named color: Beige (#F5F5DC). oklch(95.1% 0.029 111.2), rgb(239, 241, 219).

Aa

Black text reads best on this color (18.27:1).

About this color

#EFF1DB is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.014 away. Black text reads best on it, at 18.27:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.27:1
White text1.14:1

Values

HEX#EFF1DB
RGBrgb(239, 241, 219)
HSLhsl(65, 44%, 90%)
OKLCHoklch(95.1% 0.029 111.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFF1DB 1.14:1 Fails Lc -8.2 Not readable
Black text on #EFF1DB 18.27:1 AAA Lc 96.6 Preferred for body text
#EFF1DB text on white 1.14:1 Fails Lc 0.0 Not readable
#EFF1DB text on black 18.27:1 AAA Lc -97.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6F2

    oklch(97.1% 0.005 117.9)

  2. Step 100

    100 (this color)

    #EFF1DB

    oklch(95.1% 0.029 111.2)

  3. Step 200

    200

    #D9DBCB

    oklch(88.5% 0.022 112.6)

  4. Step 300

    300

    #C1C3A8

    oklch(80.8% 0.037 110.7)

  5. Step 400

    400

    #A2A579

    oklch(70.8% 0.061 111.1)

  6. Step 500

    500

    #8B8E57

    oklch(63.1% 0.076 111.1)

  7. Step 600

    600

    #75783B

    oklch(55.6% 0.084 111.3)

  8. Step 700

    700

    #62652D

    oklch(49.1% 0.078 111.7)

  9. Step 800

    800

    #505227

    oklch(42.6% 0.063 111.2)

  10. Step 900

    900

    #424424

    oklch(37.6% 0.05 111.7)

  11. Step 950

    950

    #272816

    oklch(27% 0.031 111)

Export this scale for Tailwind in the Tailwind colors tool

#EFF1DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EFDA0.009
Deuteranopia (no green cones)#F5EFDC0.010
Tritanopia (no blue cones)#F2EEEB0.026
Achromatopsia (no color)#EFEFEF0.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFF1DB

    #EFF1DB

    oklch(95.1% 0.029 111.2)

  • #EEECFF

    #EEECFF

    oklch(95% 0.025 290.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFF1DB

    #EFF1DB

    oklch(95.1% 0.029 111.2)

  • #F9EDD9

    #F9EDD9

    oklch(95% 0.029 80.7)

  • #E5F4E2

    #E5F4E2

    oklch(95.1% 0.029 140.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFF1DB

    #EFF1DB

    oklch(95.1% 0.029 111.2)

  • #E6EFFF

    #E6EFFF

    oklch(95% 0.024 262.1)

  • #F8E9FB

    #F8E9FB

    oklch(95.1% 0.029 320.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFF1DB

    #EFF1DB

    oklch(95.1% 0.029 111.2)

  • #DCF3FF

    #DCF3FF

    oklch(95.1% 0.029 230.3)

  • #FFE7F1

    #FFE7F1

    oklch(95% 0.029 350.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFF1DB

    #EFF1DB

    oklch(95.1% 0.029 111.2)

  • #D9F5F7

    #D9F5F7

    oklch(95.1% 0.029 201.9)

  • #EEECFF

    #EEECFF

    oklch(95% 0.025 290.7)

  • #FFE9E8

    #FFE9E8

    oklch(95.1% 0.024 20.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFF1DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFF1DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.