#EFF0D1

Closest named color: Beige (#F5F5DC). oklch(94.6% 0.041 108.7), rgb(239, 240, 209).

Aa

Black text reads best on this color (18.05:1).

About this color

#EFF0D1 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.041 and its hue 109°. Its hue sits on the warm side of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.019 away. Black text reads best on it, at 18.05:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameBeige (#F5F5DC)
Black text18.05:1
White text1.16:1

Values

HEX#EFF0D1
RGBrgb(239, 240, 209)
HSLhsl(62, 51%, 88%)
OKLCHoklch(94.6% 0.041 108.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFF0D1 1.16:1 Fails Lc -9.1 Not readable
Black text on #EFF0D1 18.05:1 AAA Lc 95.8 Preferred for body text
#EFF0D1 text on white 1.16:1 Fails Lc 7.7 Not readable
#EFF0D1 text on black 18.05:1 AAA Lc -96.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100 (this color)

    #EFF0D1

    oklch(94.6% 0.041 108.7)

  3. Step 200

    200

    #DADBC5

    oklch(88.5% 0.03 109.1)

  4. Step 300

    300

    #C3C49D

    oklch(80.9% 0.053 108.7)

  5. Step 400

    400

    #A5A566

    oklch(70.7% 0.084 108.4)

  6. Step 500

    500

    #8F8E3A

    oklch(63% 0.106 108.5)

  7. Step 600

    600

    #7A780E

    oklch(55.7% 0.116 108.4)

  8. Step 700

    700

    #666500

    oklch(49.1% 0.107 109.1)

  9. Step 800

    800

    #535206

    oklch(42.6% 0.089 108.8)

  10. Step 900

    900

    #454412

    oklch(37.7% 0.069 108.2)

  11. Step 950

    950

    #28280C

    oklch(27% 0.044 109)

Export this scale for Tailwind in the Tailwind colors tool

#EFF0D1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EDCF0.011
Deuteranopia (no green cones)#F6EED20.011
Tritanopia (no blue cones)#F4ECE70.035
Achromatopsia (no color)#EEEEEE0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFF0D1

    #EFF0D1

    oklch(94.6% 0.041 108.7)

  • #ECEBFF

    #ECEBFF

    oklch(94.7% 0.027 288.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFF0D1

    #EFF0D1

    oklch(94.6% 0.041 108.7)

  • #FCEBCF

    #FCEBCF

    oklch(94.6% 0.041 80.3)

  • #E0F4DA

    #E0F4DA

    oklch(94.5% 0.04 138.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFF0D1

    #EFF0D1

    oklch(94.6% 0.041 108.7)

  • #E3EEFF

    #E3EEFF

    oklch(94.6% 0.026 259)

  • #F9E5FF

    #F9E5FF

    oklch(94.6% 0.041 318.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFF0D1

    #EFF0D1

    oklch(94.6% 0.041 108.7)

  • #D8F2FF

    #D8F2FF

    oklch(94.6% 0.032 229.2)

  • #FFE5F1

    #FFE5F1

    oklch(94.6% 0.032 348.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFF0D1

    #EFF0D1

    oklch(94.6% 0.041 108.7)

  • #CFF6F7

    #CFF6F7

    oklch(94.6% 0.04 198.4)

  • #ECEBFF

    #ECEBFF

    oklch(94.7% 0.027 288.2)

  • #FFE7E6

    #FFE7E6

    oklch(94.7% 0.026 20.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFF0D1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFF0D1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.