#EFEFD3

Closest named color: Beige (#F5F5DC). oklch(94.5% 0.037 107.1), rgb(239, 239, 211).

Aa

Black text reads best on this color (17.95:1).

About this color

#EFEFD3 is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.037 and its hue 107°. Its hue sits on the warm side of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.019 away. Black text reads best on it, at 17.95:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameBeige (#F5F5DC)
Black text17.95:1
White text1.16:1

Values

HEX#EFEFD3
RGBrgb(239, 239, 211)
HSLhsl(60, 47%, 88%)
OKLCHoklch(94.5% 0.037 107.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFEFD3 1.16:1 Fails Lc -9.5 Not readable
Black text on #EFEFD3 17.95:1 AAA Lc 95.4 Preferred for body text
#EFEFD3 text on white 1.16:1 Fails Lc 8.1 Not readable
#EFEFD3 text on black 17.95:1 AAA Lc -96.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100 (this color)

    #EFEFD3

    oklch(94.5% 0.037 107.1)

  3. Step 200

    200

    #DBDBC7

    oklch(88.6% 0.027 106.9)

  4. Step 300

    300

    #C3C3A0

    oklch(80.8% 0.047 107.4)

  5. Step 400

    400

    #A6A46C

    oklch(70.7% 0.076 106.4)

  6. Step 500

    500

    #908D43

    oklch(63% 0.097 106.8)

  7. Step 600

    600

    #7B7721

    oklch(55.6% 0.105 106.7)

  8. Step 700

    700

    #676412

    oklch(49.1% 0.098 107.3)

  9. Step 800

    800

    #545213

    oklch(42.8% 0.082 107.6)

  10. Step 900

    900

    #454418

    oklch(37.7% 0.063 107.9)

  11. Step 950

    950

    #29280F

    oklch(27.1% 0.041 106.7)

Export this scale for Tailwind in the Tailwind colors tool

#EFEFD3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4ECD10.009
Deuteranopia (no green cones)#F5EED40.009
Tritanopia (no blue cones)#F4EBE70.033
Achromatopsia (no color)#EDEDED0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFEFD3

    #EFEFD3

    oklch(94.5% 0.037 107.1)

  • #EBEAFF

    #EBEAFF

    oklch(94.4% 0.028 288)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFEFD3

    #EFEFD3

    oklch(94.5% 0.037 107.1)

  • #FBEAD2

    #FBEAD2

    oklch(94.4% 0.037 76.6)

  • #E2F3DB

    #E2F3DB

    oklch(94.5% 0.037 136.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFEFD3

    #EFEFD3

    oklch(94.5% 0.037 107.1)

  • #E2EEFF

    #E2EEFF

    oklch(94.5% 0.026 257)

  • #F7E6FE

    #F7E6FE

    oklch(94.6% 0.037 316.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFEFD3

    #EFEFD3

    oklch(94.5% 0.037 107.1)

  • #D6F2FF

    #D6F2FF

    oklch(94.5% 0.034 227.4)

  • #FFE4F1

    #FFE4F1

    oklch(94.4% 0.034 347)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFEFD3

    #EFEFD3

    oklch(94.5% 0.037 107.1)

  • #D1F5F5

    #D1F5F5

    oklch(94.5% 0.037 196.5)

  • #EBEAFF

    #EBEAFF

    oklch(94.4% 0.028 288)

  • #FFE6E6

    #FFE6E6

    oklch(94.5% 0.027 17.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFEFD3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFEFD3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.