#EFEECF

Closest named color: Champagne (#F7E7CE). oklch(94.2% 0.041 105.6), rgb(239, 238, 207).

Aa

Black text reads best on this color (17.80:1).

About this color

#EFEECF is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.041 and its hue 106°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.020 away. Black text reads best on it, at 17.80:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text17.80:1
White text1.17:1

Values

HEX#EFEECF
RGBrgb(239, 238, 207)
HSLhsl(58, 50%, 87%)
OKLCHoklch(94.2% 0.041 105.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFEECF 1.17:1 Fails Lc -10.2 Not readable
Black text on #EFEECF 17.80:1 AAA Lc 94.9 Preferred for body text
#EFEECF text on white 1.17:1 Fails Lc 8.7 Not readable
#EFEECF text on black 17.80:1 AAA Lc -95.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F0

    oklch(97.1% 0.008 106.5)

  2. Step 100

    100 (this color)

    #EFEECF

    oklch(94.2% 0.041 105.6)

  3. Step 200

    200

    #DBDBC5

    oklch(88.6% 0.029 107)

  4. Step 300

    300

    #C5C39C

    oklch(80.9% 0.053 105.1)

  5. Step 400

    400

    #A7A465

    oklch(70.6% 0.084 106)

  6. Step 500

    500

    #928D38

    oklch(63% 0.107 105.9)

  7. Step 600

    600

    #7D7707

    oklch(55.7% 0.117 106)

  8. Step 700

    700

    #696300

    oklch(49% 0.104 105.5)

  9. Step 800

    800

    #565103

    oklch(42.6% 0.089 105.4)

  10. Step 900

    900

    #474310

    oklch(37.6% 0.069 104.8)

  11. Step 950

    950

    #29280C

    oklch(27.1% 0.044 107.1)

Export this scale for Tailwind in the Tailwind colors tool

#EFEECF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EBCD0.009
Deuteranopia (no green cones)#F5EDD00.009
Tritanopia (no blue cones)#F4EAE50.035
Achromatopsia (no color)#ECECEC0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFEECF

    #EFEECF

    oklch(94.2% 0.041 105.6)

  • #E9E9FF

    #E9E9FF

    oklch(94.1% 0.03 285.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFEECF

    #EFEECF

    oklch(94.2% 0.041 105.6)

  • #FCE9CE

    #FCE9CE

    oklch(94.2% 0.041 76.7)

  • #E0F3D8

    #E0F3D8

    oklch(94.3% 0.041 136.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFEECF

    #EFEECF

    oklch(94.2% 0.041 105.6)

  • #E0EDFF

    #E0EDFF

    oklch(94.2% 0.028 256.5)

  • #F7E4FF

    #F7E4FF

    oklch(94.2% 0.041 316)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFEECF

    #EFEECF

    oklch(94.2% 0.041 105.6)

  • #D3F2FF

    #D3F2FF

    oklch(94.3% 0.037 225)

  • #FFE3F1

    #FFE3F1

    oklch(94.3% 0.036 346.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFEECF

    #EFEECF

    oklch(94.2% 0.041 105.6)

  • #CDF5F4

    #CDF5F4

    oklch(94.2% 0.041 194.6)

  • #E9E9FF

    #E9E9FF

    oklch(94.1% 0.03 285.8)

  • #FFE4E5

    #FFE4E5

    oklch(94.1% 0.03 15.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFEECF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFEECF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.