#EFEDD3

Closest named color: Champagne (#F7E7CE). oklch(94.1% 0.034 103.4), rgb(239, 237, 211).

Aa

Black text reads best on this color (17.72:1).

About this color

#EFEDD3 is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.034 and its hue 103°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.017 away. Black text reads best on it, at 17.72:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.034)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text17.72:1
White text1.18:1

Values

HEX#EFEDD3
RGBrgb(239, 237, 211)
HSLhsl(56, 47%, 88%)
OKLCHoklch(94.1% 0.034 103.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFEDD3 1.18:1 Fails Lc -10.5 Not readable
Black text on #EFEDD3 17.72:1 AAA Lc 94.6 Preferred for body text
#EFEDD3 text on white 1.18:1 Fails Lc 8.9 Not readable
#EFEDD3 text on black 17.72:1 AAA Lc -95.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100 (this color)

    #EFEDD3

    oklch(94.1% 0.034 103.4)

  3. Step 200

    200

    #DCDAC8

    oklch(88.5% 0.024 101.7)

  4. Step 300

    300

    #C5C2A2

    oklch(80.8% 0.044 102.9)

  5. Step 400

    400

    #A8A36F

    oklch(70.7% 0.071 103.4)

  6. Step 500

    500

    #938C48

    oklch(63.1% 0.09 103.4)

  7. Step 600

    600

    #7E7628

    oklch(55.7% 0.098 103.4)

  8. Step 700

    700

    #6A631A

    oklch(49.2% 0.092 103.8)

  9. Step 800

    800

    #565119

    oklch(42.8% 0.076 104.2)

  10. Step 900

    900

    #47431B

    oklch(37.7% 0.059 103.6)

  11. Step 950

    950

    #2A2711

    oklch(27% 0.036 101.6)

Export this scale for Tailwind in the Tailwind colors tool

#EFEDD3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EBD20.006
Deuteranopia (no green cones)#F3ECD40.006
Tritanopia (no blue cones)#F4E9E60.032
Achromatopsia (no color)#ECECEC0.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFEDD3

    #EFEDD3

    oklch(94.1% 0.034 103.4)

  • #E8E9FF

    #E8E9FF

    oklch(94% 0.03 283.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFEDD3

    #EFEDD3

    oklch(94.1% 0.034 103.4)

  • #FAE9D3

    #FAE9D3

    oklch(94.2% 0.034 74.4)

  • #E2F1DA

    #E2F1DA

    oklch(94.1% 0.034 134.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFEDD3

    #EFEDD3

    oklch(94.1% 0.034 103.4)

  • #DEEDFF

    #DEEDFF

    oklch(94% 0.029 252.9)

  • #F4E5FC

    #F4E5FC

    oklch(94.1% 0.034 314.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFEDD3

    #EFEDD3

    oklch(94.1% 0.034 103.4)

  • #D4F1FD

    #D4F1FD

    oklch(94.1% 0.034 224.6)

  • #FDE3F1

    #FDE3F1

    oklch(94.1% 0.034 344.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFEDD3

    #EFEDD3

    oklch(94.1% 0.034 103.4)

  • #D2F3F2

    #D2F3F2

    oklch(94% 0.034 194.3)

  • #E8E9FF

    #E8E9FF

    oklch(94% 0.03 283.7)

  • #FFE4E5

    #FFE4E5

    oklch(94.1% 0.03 15.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFEDD3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFEDD3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.