#EFEBDD

Closest named color: Antique White (#FAEBD7). oklch(93.9% 0.019 93.7), rgb(239, 235, 221).

Aa

Black text reads best on this color (17.59:1).

About this color

#EFEBDD is a very light close to neutral grey. In OKLCH its lightness is 94%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Antique White (#FAEBD7), ΔE 0.016 away. Black text reads best on it, at 17.59:1.

Hue familyNeutrals
Lightnessvery light (94%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest nameAntique White (#FAEBD7)
Black text17.59:1
White text1.19:1

Values

HEX#EFEBDD
RGBrgb(239, 235, 221)
HSLhsl(47, 36%, 90%)
OKLCHoklch(93.9% 0.019 93.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFEBDD 1.19:1 Fails Lc -11.0 Not readable
Black text on #EFEBDD 17.59:1 AAA Lc 94.1 Preferred for body text
#EFEBDD text on white 1.19:1 Fails Lc 9.4 Not readable
#EFEBDD text on black 17.59:1 AAA Lc -94.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100 (this color)

    #EFEBDD

    oklch(93.9% 0.019 93.7)

  3. Step 200

    200

    #DCD9CF

    oklch(88.5% 0.014 93)

  4. Step 300

    300

    #C6C1AF

    oklch(81% 0.025 94.1)

  5. Step 400

    400

    #A9A185

    oklch(70.8% 0.04 93.9)

  6. Step 500

    500

    #938967

    oklch(63% 0.05 93.6)

  7. Step 600

    600

    #7E734E

    oklch(55.6% 0.055 93.5)

  8. Step 700

    700

    #6A603F

    oklch(49% 0.05 93.2)

  9. Step 800

    800

    #574F34

    oklch(42.8% 0.043 93.5)

  10. Step 900

    900

    #47412E

    oklch(37.6% 0.032 92.6)

  11. Step 950

    950

    #2A261B

    oklch(26.9% 0.02 90.4)

Export this scale for Tailwind in the Tailwind colors tool

#EFEBDD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EEEADC0.003
Deuteranopia (no green cones)#EFEBDD0.000
Tritanopia (no blue cones)#F2E9E70.017
Achromatopsia (no color)#EBEBEB0.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFEBDD

    #EFEBDD

    oklch(93.9% 0.019 93.7)

  • #E7EAF8

    #E7EAF8

    oklch(93.9% 0.019 276.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFEBDD

    #EFEBDD

    oklch(93.9% 0.019 93.7)

  • #F5E9DE

    #F5E9DE

    oklch(94.1% 0.02 65.1)

  • #E8EDE0

    #E8EDE0

    oklch(93.9% 0.018 124)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFEBDD

    #EFEBDD

    oklch(93.9% 0.019 93.7)

  • #E1EDF7

    #E1EDF7

    oklch(94% 0.019 243)

  • #EDE8F6

    #EDE8F6

    oklch(93.9% 0.019 302.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFEBDD

    #EFEBDD

    oklch(93.9% 0.019 93.7)

  • #DDEFF3

    #DDEFF3

    oklch(94% 0.02 212.5)

  • #F3E6F0

    #F3E6F0

    oklch(93.8% 0.019 333.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFEBDD

    #EFEBDD

    oklch(93.9% 0.019 93.7)

  • #DEEFEC

    #DEEFEC

    oklch(93.9% 0.018 184.3)

  • #E7EAF8

    #E7EAF8

    oklch(93.9% 0.019 276.3)

  • #F7E6E9

    #F7E6E9

    oklch(93.9% 0.019 5.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFEBDD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFEBDD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.