#EFEAD1

Closest named color: Champagne (#F7E7CE). oklch(93.4% 0.033 97.7), rgb(239, 234, 209).

Aa

Black text reads best on this color (17.35:1).

About this color

#EFEAD1 is a very light, muted yellow. In OKLCH its lightness is 93%, its chroma 0.033 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.012 away. Black text reads best on it, at 17.35:1.

Hue familyYellows
Lightnessvery light (93%)
Chromamuted (0.033)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text17.35:1
White text1.20:1

Values

HEX#EFEAD1
RGBrgb(239, 234, 209)
HSLhsl(50, 48%, 88%)
OKLCHoklch(93.4% 0.033 97.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFEAD1 1.20:1 Fails Lc -12.0 Not readable
Black text on #EFEAD1 17.35:1 AAA Lc 93.3 Preferred for body text
#EFEAD1 text on white 1.20:1 Fails Lc 10.3 Not readable
#EFEAD1 text on black 17.35:1 AAA Lc -93.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100 (this color)

    #EFEAD1

    oklch(93.4% 0.033 97.7)

  3. Step 200

    200

    #DDDAC8

    oklch(88.6% 0.024 99.1)

  4. Step 300

    300

    #C8C1A2

    oklch(80.8% 0.043 96.7)

  5. Step 400

    400

    #ACA16F

    oklch(70.6% 0.069 97.2)

  6. Step 500

    500

    #988A48

    oklch(63.1% 0.088 97.6)

  7. Step 600

    600

    #837329

    oklch(55.6% 0.095 96.9)

  8. Step 700

    700

    #6E611B

    oklch(49.1% 0.089 98.4)

  9. Step 800

    800

    #5A4F19

    oklch(42.7% 0.074 97.6)

  10. Step 900

    900

    #4A421B

    oklch(37.8% 0.058 97.9)

  11. Step 950

    950

    #2B2711

    oklch(27.1% 0.037 99.2)

Export this scale for Tailwind in the Tailwind colors tool

#EFEAD1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFE8D00.005
Deuteranopia (no green cones)#F1EAD20.003
Tritanopia (no blue cones)#F4E6E30.031
Achromatopsia (no color)#E9E9E90.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFEAD1

    #EFEAD1

    oklch(93.4% 0.033 97.7)

  • #E4E8FF

    #E4E8FF

    oklch(93.5% 0.031 277.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFEAD1

    #EFEAD1

    oklch(93.4% 0.033 97.7)

  • #F9E6D2

    #F9E6D2

    oklch(93.5% 0.034 68.8)

  • #E3EED6

    #E3EED6

    oklch(93.4% 0.034 127.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFEAD1

    #EFEAD1

    oklch(93.4% 0.033 97.7)

  • #D9ECFF

    #D9ECFF

    oklch(93.5% 0.033 248.2)

  • #EFE4FB

    #EFE4FB

    oklch(93.4% 0.033 307.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFEAD1

    #EFEAD1

    oklch(93.4% 0.033 97.7)

  • #D2EFF8

    #D2EFF8

    oklch(93.4% 0.033 218.4)

  • #F9E1F1

    #F9E1F1

    oklch(93.4% 0.034 338)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFEAD1

    #EFEAD1

    oklch(93.4% 0.033 97.7)

  • #D1F1ED

    #D1F1ED

    oklch(93.4% 0.034 187.4)

  • #E4E8FF

    #E4E8FF

    oklch(93.5% 0.031 277.9)

  • #FFE1E5

    #FFE1E5

    oklch(93.5% 0.033 8.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFEAD1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFEAD1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.