#EFE6CE

Closest named color: Champagne (#F7E7CE). oklch(92.6% 0.033 89.9), rgb(239, 230, 206).

Aa

Black text reads best on this color (16.88:1).

About this color

#EFE6CE is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.033 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.012 away. Black text reads best on it, at 16.88:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.033)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text16.88:1
White text1.24:1

Values

HEX#EFE6CE
RGBrgb(239, 230, 206)
HSLhsl(44, 51%, 87%)
OKLCHoklch(92.6% 0.033 89.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFE6CE 1.24:1 Fails Lc -14.0 Not readable
Black text on #EFE6CE 16.88:1 AAA Lc 91.5 Preferred for body text
#EFE6CE text on white 1.24:1 Fails Lc 12.1 Not readable
#EFE6CE text on black 16.88:1 AAA Lc -91.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100 (this color)

    #EFE6CE

    oklch(92.6% 0.033 89.9)

  3. Step 200

    200

    #DFD9C8

    oklch(88.5% 0.024 90.8)

  4. Step 300

    300

    #CBC0A2

    oklch(80.9% 0.042 90.3)

  5. Step 400

    400

    #B19F6F

    oklch(70.7% 0.068 89.8)

  6. Step 500

    500

    #9E8748

    oklch(63.1% 0.087 89.8)

  7. Step 600

    600

    #897028

    oklch(55.5% 0.095 89.5)

  8. Step 700

    700

    #745E1A

    oklch(49.1% 0.088 90.2)

  9. Step 800

    800

    #5F4D19

    oklch(42.8% 0.073 89.6)

  10. Step 900

    900

    #4D401B

    oklch(37.6% 0.057 90.1)

  11. Step 950

    950

    #2D2611

    oklch(27.1% 0.036 91.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFE6CE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ECE5CD0.005
Deuteranopia (no green cones)#EEE8CF0.005
Tritanopia (no blue cones)#F5E2DF0.030
Achromatopsia (no color)#E6E6E60.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFE6CE

    #EFE6CE

    oklch(92.6% 0.033 89.9)

  • #DEE6FE

    #DEE6FE

    oklch(92.6% 0.034 271)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFE6CE

    #EFE6CE

    oklch(92.6% 0.033 89.9)

  • #F8E2D1

    #F8E2D1

    oklch(92.6% 0.033 60.1)

  • #E3EAD2

    #E3EAD2

    oklch(92.5% 0.033 120.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFE6CE

    #EFE6CE

    oklch(92.6% 0.033 89.9)

  • #D3EAFB

    #D3EAFB

    oklch(92.5% 0.034 239.8)

  • #E9E2FA

    #E9E2FA

    oklch(92.5% 0.033 299.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFE6CE

    #EFE6CE

    oklch(92.6% 0.033 89.9)

  • #CEEDF3

    #CEEDF3

    oklch(92.6% 0.033 210.6)

  • #F4DFF1

    #F4DFF1

    oklch(92.6% 0.033 330.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFE6CE

    #EFE6CE

    oklch(92.6% 0.033 89.9)

  • #D0EEE7

    #D0EEE7

    oklch(92.5% 0.033 179.9)

  • #DEE6FE

    #DEE6FE

    oklch(92.6% 0.034 271)

  • #FBDEE5

    #FBDEE5

    oklch(92.6% 0.033 1.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFE6CE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFE6CE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.