#EFE0C6

Closest named color: Champagne (#F7E7CE). oklch(91.2% 0.038 81.5), rgb(239, 224, 198).

Aa

Black text reads best on this color (16.14:1).

About this color

#EFE0C6 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.038 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.022 away. Black text reads best on it, at 16.14:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text16.14:1
White text1.30:1

Values

HEX#EFE0C6
RGBrgb(239, 224, 198)
HSLhsl(38, 56%, 86%)
OKLCHoklch(91.2% 0.038 81.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFE0C6 1.30:1 Fails Lc -17.1 Dividers and decoration only
Black text on #EFE0C6 16.14:1 AAA Lc 88.7 Fine for body text
#EFE0C6 text on white 1.30:1 Fails Lc 14.9 Not readable
#EFE0C6 text on black 16.14:1 AAA Lc -88.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #EFE0C6

    oklch(91.2% 0.038 81.5)

  3. Step 200

    200

    #E2D8C5

    oklch(88.5% 0.028 83.5)

  4. Step 300

    300

    #D1BE9D

    oklch(80.9% 0.049 81.4)

  5. Step 400

    400

    #BA9C67

    oklch(70.8% 0.079 81.1)

  6. Step 500

    500

    #A8833B

    oklch(63.1% 0.101 81.7)

  7. Step 600

    600

    #936C12

    oklch(55.6% 0.109 82)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #664908

    oklch(42.6% 0.084 81.1)

  10. Step 900

    900

    #533E13

    oklch(37.8% 0.065 82.1)

  11. Step 950

    950

    #31240D

    oklch(27% 0.041 79.8)

Export this scale for Tailwind in the Tailwind colors tool

#EFE0C6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DFC40.012
Deuteranopia (no green cones)#EBE3C70.009
Tritanopia (no blue cones)#F6DBD90.034
Achromatopsia (no color)#E2E2E20.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFE0C6

    #EFE0C6

    oklch(91.2% 0.038 81.5)

  • #D4E3FC

    #D4E3FC

    oklch(91.2% 0.038 260.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFE0C6

    #EFE0C6

    oklch(91.2% 0.038 81.5)

  • #F8DBCB

    #F8DBCB

    oklch(91.1% 0.039 50.8)

  • #E2E5C8

    #E2E5C8

    oklch(91.2% 0.039 112)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFE0C6

    #EFE0C6

    oklch(91.2% 0.038 81.5)

  • #CAE7F7

    #CAE7F7

    oklch(91.2% 0.038 231.9)

  • #E2DEFA

    #E2DEFA

    oklch(91.2% 0.038 292.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFE0C6

    #EFE0C6

    oklch(91.2% 0.038 81.5)

  • #C6EAED

    #C6EAED

    oklch(91.2% 0.038 202.7)

  • #EEDAF2

    #EEDAF2

    oklch(91.2% 0.039 320.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFE0C6

    #EFE0C6

    oklch(91.2% 0.038 81.5)

  • #CAEBDF

    #CAEBDF

    oklch(91.3% 0.038 171.5)

  • #D4E3FC

    #D4E3FC

    oklch(91.2% 0.038 260.7)

  • #F7D8E5

    #F7D8E5

    oklch(91.2% 0.038 350.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFE0C6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFE0C6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.