#EFDFC4

Closest named color: Wheat (#F5DEB3). oklch(91% 0.04 80.9), rgb(239, 223, 196).

Aa

Black text reads best on this color (16.02:1).

About this color

#EFDFC4 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.040 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.022 away. Black text reads best on it, at 16.02:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.040)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text16.02:1
White text1.31:1

Values

HEX#EFDFC4
RGBrgb(239, 223, 196)
HSLhsl(38, 57%, 85%)
OKLCHoklch(91% 0.04 80.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDFC4 1.31:1 Fails Lc -17.7 Dividers and decoration only
Black text on #EFDFC4 16.02:1 AAA Lc 88.3 Fine for body text
#EFDFC4 text on white 1.31:1 Fails Lc 15.4 Dividers and decoration only
#EFDFC4 text on black 16.02:1 AAA Lc -88.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DF

    oklch(93.6% 0.015 80.7)

  3. Step 200

    200 (this color)

    #EFDFC4

    oklch(91% 0.04 80.9)

  4. Step 300

    300

    #D2BE9C

    oklch(81% 0.051 80.9)

  5. Step 400

    400

    #BB9B64

    oklch(70.6% 0.082 80.4)

  6. Step 500

    500

    #AA8236

    oklch(63.1% 0.105 80.7)

  7. Step 600

    600

    #956B03

    oklch(55.6% 0.114 81.2)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #674901

    oklch(42.7% 0.088 81.4)

  10. Step 900

    900

    #543D0F

    oklch(37.6% 0.068 80.7)

  11. Step 950

    950

    #31240B

    oklch(27% 0.043 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#EFDFC4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DEC20.013
Deuteranopia (no green cones)#EAE2C50.009
Tritanopia (no blue cones)#F7DAD70.035
Achromatopsia (no color)#E1E1E10.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDFC4

    #EFDFC4

    oklch(91% 0.04 80.9)

  • #D2E2FC

    #D2E2FC

    oklch(90.9% 0.04 260.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDFC4

    #EFDFC4

    oklch(91% 0.04 80.9)

  • #F8DACA

    #F8DACA

    oklch(90.9% 0.04 49.9)

  • #E2E4C6

    #E2E4C6

    oklch(90.9% 0.04 110.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDFC4

    #EFDFC4

    oklch(91% 0.04 80.9)

  • #C7E7F7

    #C7E7F7

    oklch(91% 0.04 229.4)

  • #E0DDFA

    #E0DDFA

    oklch(90.9% 0.039 290.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDFC4

    #EFDFC4

    oklch(91% 0.04 80.9)

  • #C3EAEC

    #C3EAEC

    oklch(91% 0.041 200.3)

  • #EED9F2

    #EED9F2

    oklch(91% 0.04 320.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDFC4

    #EFDFC4

    oklch(91% 0.04 80.9)

  • #C8EADD

    #C8EADD

    oklch(90.9% 0.04 170.3)

  • #D2E2FC

    #D2E2FC

    oklch(90.9% 0.04 260.1)

  • #F7D7E4

    #F7D7E4

    oklch(90.9% 0.039 351.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDFC4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDFC4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.