#EFDFC2

Closest named color: Wheat (#F5DEB3). oklch(90.9% 0.042 82.5), rgb(239, 223, 194).

Aa

Black text reads best on this color (16.00:1).

About this color

#EFDFC2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.042 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.019 away. Black text reads best on it, at 16.00:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text16.00:1
White text1.31:1

Values

HEX#EFDFC2
RGBrgb(239, 223, 194)
HSLhsl(39, 58%, 85%)
OKLCHoklch(90.9% 0.042 82.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDFC2 1.31:1 Fails Lc -17.7 Dividers and decoration only
Black text on #EFDFC2 16.00:1 AAA Lc 88.2 Fine for body text
#EFDFC2 text on white 1.31:1 Fails Lc 15.4 Dividers and decoration only
#EFDFC2 text on black 16.00:1 AAA Lc -88.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200 (this color)

    #EFDFC2

    oklch(90.9% 0.042 82.5)

  4. Step 300

    300

    #D2BE99

    oklch(80.9% 0.055 82.8)

  5. Step 400

    400

    #BB9C60

    oklch(70.7% 0.087 83)

  6. Step 500

    500

    #AA822E

    oklch(63% 0.111 82.4)

  7. Step 600

    600

    #946C00

    oklch(55.7% 0.115 82.9)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #664900

    oklch(42.6% 0.088 82.4)

  10. Step 900

    900

    #543D09

    oklch(37.6% 0.072 82.4)

  11. Step 950

    950

    #312409

    oklch(26.9% 0.045 82.8)

Export this scale for Tailwind in the Tailwind colors tool

#EFDFC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DEC00.012
Deuteranopia (no green cones)#EBE2C30.009
Tritanopia (no blue cones)#F7DAD70.037
Achromatopsia (no color)#E1E1E10.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDFC2

    #EFDFC2

    oklch(90.9% 0.042 82.5)

  • #D2E2FE

    #D2E2FE

    oklch(91% 0.042 261.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDFC2

    #EFDFC2

    oklch(90.9% 0.042 82.5)

  • #F9DAC8

    #F9DAC8

    oklch(90.9% 0.042 52.1)

  • #E1E4C5

    #E1E4C5

    oklch(90.8% 0.041 111.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDFC2

    #EFDFC2

    oklch(90.9% 0.042 82.5)

  • #C6E7F9

    #C6E7F9

    oklch(91% 0.043 231.7)

  • #E1DCFB

    #E1DCFB

    oklch(90.8% 0.042 292.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDFC2

    #EFDFC2

    oklch(90.9% 0.042 82.5)

  • #C1EAED

    #C1EAED

    oklch(90.9% 0.043 201.9)

  • #EFD8F2

    #EFD8F2

    oklch(90.9% 0.043 322.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDFC2

    #EFDFC2

    oklch(90.9% 0.042 82.5)

  • #C6EBDE

    #C6EBDE

    oklch(91% 0.042 172.1)

  • #D2E2FE

    #D2E2FE

    oklch(91% 0.042 261.7)

  • #F9D6E4

    #F9D6E4

    oklch(90.9% 0.043 351.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDFC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDFC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.