#EFDFB2

Closest named color: Wheat (#F5DEB3). oklch(90.5% 0.061 90.8), rgb(239, 223, 178).

Aa

Black text reads best on this color (15.86:1).

About this color

#EFDFB2 is a very light, muted yellow. In OKLCH its lightness is 91%, its chroma 0.061 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.009 away. Black text reads best on it, at 15.86:1.

Hue familyYellows
Lightnessvery light (91%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.86:1
White text1.32:1

Values

HEX#EFDFB2
RGBrgb(239, 223, 178)
HSLhsl(44, 66%, 82%)
OKLCHoklch(90.5% 0.061 90.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDFB2 1.32:1 Fails Lc -18.3 Dividers and decoration only
Black text on #EFDFB2 15.86:1 AAA Lc 87.7 Fine for body text
#EFDFB2 text on white 1.32:1 Fails Lc 16.0 Dividers and decoration only
#EFDFB2 text on black 15.86:1 AAA Lc -87.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #EFEAD9

    oklch(93.6% 0.023 93.3)

  3. Step 200

    200 (this color)

    #EFDFB2

    oklch(90.5% 0.061 90.8)

  4. Step 300

    300

    #D4BF86

    oklch(80.9% 0.078 90.1)

  5. Step 400

    400

    #BE9D33

    oklch(70.7% 0.126 91)

  6. Step 500

    500

    #A78500

    oklch(63.1% 0.129 90.6)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFDFB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DDAF0.011
Deuteranopia (no green cones)#EDE2B30.008
Tritanopia (no blue cones)#F9D8D30.055
Achromatopsia (no color)#E0E0E00.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDFB2

    #EFDFB2

    oklch(90.5% 0.061 90.8)

  • #D4DFFF

    #D4DFFF

    oklch(90.5% 0.045 270.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDFB2

    #EFDFB2

    oklch(90.5% 0.061 90.8)

  • #FFD7B7

    #FFD7B7

    oklch(90.5% 0.062 60.6)

  • #DAE7BA

    #DAE7BA

    oklch(90.7% 0.061 120.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDFB2

    #EFDFB2

    oklch(90.5% 0.061 90.8)

  • #C3E5FF

    #C3E5FF

    oklch(90.6% 0.051 241.1)

  • #E5D8FF

    #E5D8FF

    oklch(90.5% 0.054 300.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDFB2

    #EFDFB2

    oklch(90.5% 0.061 90.8)

  • #B1ECF7

    #B1ECF7

    oklch(90.7% 0.061 210.3)

  • #F8D2F3

    #F8D2F3

    oklch(90.6% 0.06 330.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDFB2

    #EFDFB2

    oklch(90.5% 0.061 90.8)

  • #B4EEE2

    #B4EEE2

    oklch(90.6% 0.061 180.7)

  • #D4DFFF

    #D4DFFF

    oklch(90.5% 0.045 270.4)

  • #FFD2DE

    #FFD2DE

    oklch(90.6% 0.053 0.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDFB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDFB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.