#EFDEBD

Closest named color: Wheat (#F5DEB3). oklch(90.6% 0.047 83.9), rgb(239, 222, 189).

Aa

Black text reads best on this color (15.85:1).

About this color

#EFDEBD is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.047 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.014 away. Black text reads best on it, at 15.85:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.85:1
White text1.32:1

Values

HEX#EFDEBD
RGBrgb(239, 222, 189)
HSLhsl(40, 61%, 84%)
OKLCHoklch(90.6% 0.047 83.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDEBD 1.32:1 Fails Lc -18.4 Dividers and decoration only
Black text on #EFDEBD 15.85:1 AAA Lc 87.6 Fine for body text
#EFDEBD text on white 1.32:1 Fails Lc 16.0 Dividers and decoration only
#EFDEBD text on black 15.85:1 AAA Lc -87.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200 (this color)

    #EFDEBD

    oklch(90.6% 0.047 83.9)

  4. Step 300

    300

    #D3BE94

    oklch(80.9% 0.061 84.4)

  5. Step 400

    400

    #BD9B56

    oklch(70.6% 0.097 83.7)

  6. Step 500

    500

    #AD8214

    oklch(63.2% 0.125 84)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5B00

    oklch(49.2% 0.101 83.9)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #322403

    oklch(27% 0.052 84.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFDEBD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DDBB0.012
Deuteranopia (no green cones)#EBE2BE0.011
Tritanopia (no blue cones)#F8D8D50.043
Achromatopsia (no color)#E0E0E00.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDEBD

    #EFDEBD

    oklch(90.6% 0.047 83.9)

  • #D1E0FF

    #D1E0FF

    oklch(90.5% 0.046 264.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDEBD

    #EFDEBD

    oklch(90.6% 0.047 83.9)

  • #FAD8C3

    #FAD8C3

    oklch(90.5% 0.047 53.6)

  • #DFE4C1

    #DFE4C1

    oklch(90.6% 0.047 113.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDEBD

    #EFDEBD

    oklch(90.6% 0.047 83.9)

  • #C2E6FB

    #C2E6FB

    oklch(90.6% 0.047 233.6)

  • #E1DBFD

    #E1DBFD

    oklch(90.7% 0.046 293.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDEBD

    #EFDEBD

    oklch(90.6% 0.047 83.9)

  • #BCEAEE

    #BCEAEE

    oklch(90.6% 0.048 202.9)

  • #F0D6F2

    #F0D6F2

    oklch(90.6% 0.047 323.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDEBD

    #EFDEBD

    oklch(90.6% 0.047 83.9)

  • #C1EBDD

    #C1EBDD

    oklch(90.6% 0.048 173)

  • #D1E0FF

    #D1E0FF

    oklch(90.5% 0.046 264.9)

  • #FBD4E2

    #FBD4E2

    oklch(90.7% 0.047 354.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDEBD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDEBD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.