#EFDEBC

Closest named color: Wheat (#F5DEB3). oklch(90.6% 0.049 84.6), rgb(239, 222, 188).

Aa

Black text reads best on this color (15.84:1).

About this color

#EFDEBC is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.049 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.013 away. Black text reads best on it, at 15.84:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.84:1
White text1.32:1

Values

HEX#EFDEBC
RGBrgb(239, 222, 188)
HSLhsl(40, 61%, 84%)
OKLCHoklch(90.6% 0.049 84.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDEBC 1.32:1 Fails Lc -18.4 Dividers and decoration only
Black text on #EFDEBC 15.84:1 AAA Lc 87.6 Fine for body text
#EFDEBC text on white 1.32:1 Fails Lc 16.1 Dividers and decoration only
#EFDEBC text on black 15.84:1 AAA Lc -87.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200 (this color)

    #EFDEBC

    oklch(90.6% 0.049 84.6)

  4. Step 300

    300

    #D3BE93

    oklch(80.9% 0.062 84.9)

  5. Step 400

    400

    #BE9B53

    oklch(70.6% 0.1 83.8)

  6. Step 500

    500

    #AD8208

    oklch(63.1% 0.128 84.8)

  7. Step 600

    600

    #926D00

    oklch(55.7% 0.114 85)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #543D00

    oklch(37.5% 0.077 84.5)

  11. Step 950

    950

    #322402

    oklch(27% 0.053 85.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFDEBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DDBA0.012
Deuteranopia (no green cones)#EBE2BD0.011
Tritanopia (no blue cones)#F8D8D50.044
Achromatopsia (no color)#E0E0E00.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDEBC

    #EFDEBC

    oklch(90.6% 0.049 84.6)

  • #D1E0FF

    #D1E0FF

    oklch(90.5% 0.046 264.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDEBC

    #EFDEBC

    oklch(90.6% 0.049 84.6)

  • #FBD8C2

    #FBD8C2

    oklch(90.6% 0.049 54.1)

  • #DFE4C0

    #DFE4C0

    oklch(90.6% 0.048 113.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDEBC

    #EFDEBC

    oklch(90.6% 0.049 84.6)

  • #C2E6FC

    #C2E6FC

    oklch(90.6% 0.048 234.9)

  • #E1DAFE

    #E1DAFE

    oklch(90.5% 0.049 294.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDEBC

    #EFDEBC

    oklch(90.6% 0.049 84.6)

  • #BBEAEF

    #BBEAEF

    oklch(90.6% 0.049 204.4)

  • #F1D5F2

    #F1D5F2

    oklch(90.5% 0.049 324.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDEBC

    #EFDEBC

    oklch(90.6% 0.049 84.6)

  • #C0EBDE

    #C0EBDE

    oklch(90.6% 0.048 174.9)

  • #D1E0FF

    #D1E0FF

    oklch(90.5% 0.046 264.9)

  • #FBD3E2

    #FBD3E2

    oklch(90.5% 0.049 353.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDEBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDEBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.