#EFDEAD

Closest named color: Wheat (#F5DEB3). oklch(90.2% 0.066 91.2), rgb(239, 222, 173).

Aa

Black text reads best on this color (15.72:1).

About this color

#EFDEAD is a very light, muted yellow. In OKLCH its lightness is 90%, its chroma 0.066 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.012 away. Black text reads best on it, at 15.72:1.

Hue familyYellows
Lightnessvery light (90%)
Chromamuted (0.066)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.72:1
White text1.33:1

Values

HEX#EFDEAD
RGBrgb(239, 222, 173)
HSLhsl(45, 67%, 81%)
OKLCHoklch(90.2% 0.066 91.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDEAD 1.33:1 Fails Lc -18.9 Dividers and decoration only
Black text on #EFDEAD 15.72:1 AAA Lc 87.1 Fine for body text
#EFDEAD text on white 1.33:1 Fails Lc 16.5 Dividers and decoration only
#EFDEAD text on black 15.72:1 AAA Lc -87.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #F0EAD8

    oklch(93.7% 0.025 91.6)

  3. Step 200

    200 (this color)

    #EFDEAD

    oklch(90.2% 0.066 91.2)

  4. Step 300

    300

    #D5BF80

    oklch(80.9% 0.085 91)

  5. Step 400

    400

    #C09C20

    oklch(70.6% 0.136 91)

  6. Step 500

    500

    #A68500

    oklch(63% 0.129 91.2)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFDEAD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DCAA0.011
Deuteranopia (no green cones)#EDE1AF0.007
Tritanopia (no blue cones)#FAD6D10.061
Achromatopsia (no color)#DFDFDF0.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDEAD

    #EFDEAD

    oklch(90.2% 0.066 91.2)

  • #D3DEFF

    #D3DEFF

    oklch(90.3% 0.047 270.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDEAD

    #EFDEAD

    oklch(90.2% 0.066 91.2)

  • #FFD6B4

    #FFD6B4

    oklch(90.3% 0.064 61.5)

  • #D8E6B5

    #D8E6B5

    oklch(90.2% 0.066 120.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDEAD

    #EFDEAD

    oklch(90.2% 0.066 91.2)

  • #C1E4FF

    #C1E4FF

    oklch(90.2% 0.052 241.4)

  • #E5D7FF

    #E5D7FF

    oklch(90.3% 0.056 301.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDEAD

    #EFDEAD

    oklch(90.2% 0.066 91.2)

  • #ABEBF8

    #ABEBF8

    oklch(90.1% 0.067 211.6)

  • #FACFF3

    #FACFF3

    oklch(90.2% 0.067 331.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDEAD

    #EFDEAD

    oklch(90.2% 0.066 91.2)

  • #AEEEE1

    #AEEEE1

    oklch(90.2% 0.067 180.8)

  • #D3DEFF

    #D3DEFF

    oklch(90.3% 0.047 270.9)

  • #FFD1DC

    #FFD1DC

    oklch(90.3% 0.053 2.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDEAD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDEAD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.