#EFDDCC

Closest named color: Platinum (#E0E1DD). oklch(90.8% 0.03 65.8), rgb(239, 221, 204).

Aa

Black text reads best on this color (15.88:1).

About this color

#EFDDCC is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.030 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Platinum (#E0E1DD), ΔE 0.027 away. Black text reads best on it, at 15.88:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.030)
Temperaturewarm
Nearest namePlatinum (#E0E1DD)
Black text15.88:1
White text1.32:1

Values

HEX#EFDDCC
RGBrgb(239, 221, 204)
HSLhsl(29, 52%, 87%)
OKLCHoklch(90.8% 0.03 65.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDDCC 1.32:1 Fails Lc -18.3 Dividers and decoration only
Black text on #EFDDCC 15.88:1 AAA Lc 87.7 Fine for body text
#EFDDCC text on white 1.32:1 Fails Lc 15.9 Dividers and decoration only
#EFDDCC text on black 15.88:1 AAA Lc -87.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #EFE8E2

    oklch(93.5% 0.011 63.4)

  3. Step 200

    200 (this color)

    #EFDDCC

    oklch(90.8% 0.03 65.8)

  4. Step 300

    300

    #D3BCA7

    oklch(80.9% 0.039 64.6)

  5. Step 400

    400

    #BC9978

    oklch(70.7% 0.062 64.9)

  6. Step 500

    500

    #AB8054

    oklch(63.2% 0.08 66.2)

  7. Step 600

    600

    #966839

    oklch(55.5% 0.086 65)

  8. Step 700

    700

    #80572B

    oklch(49.2% 0.081 65.9)

  9. Step 800

    800

    #684725

    oklch(42.7% 0.067 65.2)

  10. Step 900

    900

    #543C23

    oklch(37.7% 0.051 66.4)

  11. Step 950

    950

    #322315

    oklch(27% 0.033 63.7)

Export this scale for Tailwind in the Tailwind colors tool

#EFDDCC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DECB0.017
Deuteranopia (no green cones)#E7E1CC0.014
Tritanopia (no blue cones)#F6D9D80.024
Achromatopsia (no color)#E0E0E00.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDDCC

    #EFDDCC

    oklch(90.8% 0.03 65.8)

  • #D1E3F4

    #D1E3F4

    oklch(90.8% 0.03 246.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDDCC

    #EFDDCC

    oklch(90.8% 0.03 65.8)

  • #F4DAD3

    #F4DAD3

    oklch(90.8% 0.031 35.5)

  • #E6E1CB

    #E6E1CB

    oklch(90.8% 0.03 96.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDDCC

    #EFDDCC

    oklch(90.8% 0.03 65.8)

  • #CBE6ED

    #CBE6ED

    oklch(90.7% 0.03 215.1)

  • #DADFF5

    #DADFF5

    oklch(90.7% 0.03 275.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDDCC

    #EFDDCC

    oklch(90.8% 0.03 65.8)

  • #CBE7E3

    #CBE7E3

    oklch(90.6% 0.03 186.2)

  • #E5DCF1

    #E5DCF1

    oklch(90.8% 0.03 305.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDDCC

    #EFDDCC

    oklch(90.8% 0.03 65.8)

  • #D1E7D8

    #D1E7D8

    oklch(90.8% 0.031 155.9)

  • #D1E3F4

    #D1E3F4

    oklch(90.8% 0.03 246.6)

  • #EED9E8

    #EED9E8

    oklch(90.7% 0.03 335.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDDCC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDDCC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.