#EFDDC6

Closest named color: Peach Puff (#FFDAB9). oklch(90.6% 0.037 74), rgb(239, 221, 198).

Aa

Black text reads best on this color (15.82:1).

About this color

#EFDDC6 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.037 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.025 away. Black text reads best on it, at 15.82:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.82:1
White text1.32:1

Values

HEX#EFDDC6
RGBrgb(239, 221, 198)
HSLhsl(34, 56%, 86%)
OKLCHoklch(90.6% 0.037 74)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDDC6 1.32:1 Fails Lc -18.5 Dividers and decoration only
Black text on #EFDDC6 15.82:1 AAA Lc 87.5 Fine for body text
#EFDDC6 text on white 1.32:1 Fails Lc 16.1 Dividers and decoration only
#EFDDC6 text on black 15.82:1 AAA Lc -87.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #EFDDC6

    oklch(90.6% 0.037 74)

  4. Step 300

    300

    #D3BDA0

    oklch(80.9% 0.047 74.7)

  5. Step 400

    400

    #BD9A6B

    oklch(70.7% 0.076 74.3)

  6. Step 500

    500

    #AC8042

    oklch(63% 0.096 73.9)

  7. Step 600

    600

    #976920

    oklch(55.6% 0.104 74.3)

  8. Step 700

    700

    #815711

    oklch(49.1% 0.097 74)

  9. Step 800

    800

    #694713

    oklch(42.6% 0.08 73.2)

  10. Step 900

    900

    #553C17

    oklch(37.6% 0.063 74.3)

  11. Step 950

    950

    #32230F

    oklch(26.9% 0.039 72.7)

Export this scale for Tailwind in the Tailwind colors tool

#EFDDC6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DDC50.015
Deuteranopia (no green cones)#E8E1C70.013
Tritanopia (no blue cones)#F7D8D60.031
Achromatopsia (no color)#DFDFDF0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDDC6

    #EFDDC6

    oklch(90.6% 0.037 74)

  • #D0E2F8

    #D0E2F8

    oklch(90.6% 0.036 253.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDDC6

    #EFDDC6

    oklch(90.6% 0.037 74)

  • #F6D9CD

    #F6D9CD

    oklch(90.6% 0.036 43.8)

  • #E4E2C6

    #E4E2C6

    oklch(90.7% 0.037 103.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDDC6

    #EFDDC6

    oklch(90.6% 0.037 74)

  • #C7E6F2

    #C7E6F2

    oklch(90.6% 0.037 223.1)

  • #DCDDF8

    #DCDDF8

    oklch(90.5% 0.037 284)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDDC6

    #EFDDC6

    oklch(90.6% 0.037 74)

  • #C5E8E7

    #C5E8E7

    oklch(90.6% 0.037 194.4)

  • #E9D9F1

    #E9D9F1

    oklch(90.5% 0.037 314.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDDC6

    #EFDDC6

    oklch(90.6% 0.037 74)

  • #CBE8DA

    #CBE8DA

    oklch(90.6% 0.036 164.9)

  • #D0E2F8

    #D0E2F8

    oklch(90.6% 0.036 253.5)

  • #F3D7E6

    #F3D7E6

    oklch(90.7% 0.037 344.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDDC6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDDC6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.