#EFDDBE

Closest named color: Wheat (#F5DEB3). oklch(90.4% 0.046 81.3), rgb(239, 221, 190).

Aa

Black text reads best on this color (15.75:1).

About this color

#EFDDBE is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.046 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.017 away. Black text reads best on it, at 15.75:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.75:1
White text1.33:1

Values

HEX#EFDDBE
RGBrgb(239, 221, 190)
HSLhsl(38, 60%, 84%)
OKLCHoklch(90.4% 0.046 81.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDDBE 1.33:1 Fails Lc -18.8 Dividers and decoration only
Black text on #EFDDBE 15.75:1 AAA Lc 87.2 Fine for body text
#EFDDBE text on white 1.33:1 Fails Lc 16.4 Dividers and decoration only
#EFDDBE text on black 15.75:1 AAA Lc -87.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200 (this color)

    #EFDDBE

    oklch(90.4% 0.046 81.3)

  4. Step 300

    300

    #D4BD96

    oklch(80.8% 0.058 80.8)

  5. Step 400

    400

    #BE9B5A

    oklch(70.7% 0.093 81.8)

  6. Step 500

    500

    #AE8120

    oklch(63.1% 0.12 81.4)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7E5A00

    oklch(49.3% 0.102 81.5)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563C00

    oklch(37.6% 0.078 81.1)

  11. Step 950

    950

    #332405

    oklch(27.2% 0.05 81.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFDDBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DCBC0.015
Deuteranopia (no green cones)#EAE1BF0.012
Tritanopia (no blue cones)#F8D7D40.040
Achromatopsia (no color)#DFDFDF0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDDBE

    #EFDDBE

    oklch(90.4% 0.046 81.3)

  • #CFE0FE

    #CFE0FE

    oklch(90.3% 0.045 261.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDDBE

    #EFDDBE

    oklch(90.4% 0.046 81.3)

  • #F9D8C5

    #F9D8C5

    oklch(90.5% 0.045 51.8)

  • #E0E3C1

    #E0E3C1

    oklch(90.5% 0.045 111.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDDBE

    #EFDDBE

    oklch(90.4% 0.046 81.3)

  • #C2E6F9

    #C2E6F9

    oklch(90.5% 0.046 230.9)

  • #DFDBFC

    #DFDBFC

    oklch(90.5% 0.045 291)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDDBE

    #EFDDBE

    oklch(90.4% 0.046 81.3)

  • #BDE9EC

    #BDE9EC

    oklch(90.4% 0.046 201.5)

  • #EED6F2

    #EED6F2

    oklch(90.4% 0.046 321.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDDBE

    #EFDDBE

    oklch(90.4% 0.046 81.3)

  • #C2EADB

    #C2EADB

    oklch(90.4% 0.046 170.5)

  • #CFE0FE

    #CFE0FE

    oklch(90.3% 0.045 261.9)

  • #F9D4E3

    #F9D4E3

    oklch(90.5% 0.046 351.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDDBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDDBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.