#EFDDBB

Closest named color: Wheat (#F5DEB3). oklch(90.3% 0.049 83.3), rgb(239, 221, 187).

Aa

Black text reads best on this color (15.73:1).

About this color

#EFDDBB is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.049 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.014 away. Black text reads best on it, at 15.73:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.73:1
White text1.33:1

Values

HEX#EFDDBB
RGBrgb(239, 221, 187)
HSLhsl(39, 62%, 84%)
OKLCHoklch(90.3% 0.049 83.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDDBB 1.33:1 Fails Lc -18.9 Dividers and decoration only
Black text on #EFDDBB 15.73:1 AAA Lc 87.2 Fine for body text
#EFDDBB text on white 1.33:1 Fails Lc 16.5 Dividers and decoration only
#EFDDBB text on black 15.73:1 AAA Lc -87.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #F0E9DD

    oklch(93.6% 0.018 81.3)

  3. Step 200

    200 (this color)

    #EFDDBB

    oklch(90.3% 0.049 83.3)

  4. Step 300

    300

    #D4BE92

    oklch(80.9% 0.064 84.4)

  5. Step 400

    400

    #BF9B52

    oklch(70.7% 0.101 83.4)

  6. Step 500

    500

    #AF8104

    oklch(63.2% 0.129 83.1)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332402

    oklch(27.1% 0.053 83.8)

Export this scale for Tailwind in the Tailwind colors tool

#EFDDBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DCB90.013
Deuteranopia (no green cones)#EAE1BC0.012
Tritanopia (no blue cones)#F8D7D40.044
Achromatopsia (no color)#DFDFDF0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDDBB

    #EFDDBB

    oklch(90.3% 0.049 83.3)

  • #CFE0FF

    #CFE0FF

    oklch(90.4% 0.046 262.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDDBB

    #EFDDBB

    oklch(90.3% 0.049 83.3)

  • #FAD7C2

    #FAD7C2

    oklch(90.3% 0.048 52.8)

  • #DFE3BE

    #DFE3BE

    oklch(90.3% 0.049 112.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDDBB

    #EFDDBB

    oklch(90.3% 0.049 83.3)

  • #C0E5FB

    #C0E5FB

    oklch(90.2% 0.049 234.2)

  • #E0DAFE

    #E0DAFE

    oklch(90.4% 0.049 293)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDDBB

    #EFDDBB

    oklch(90.3% 0.049 83.3)

  • #BAE9EE

    #BAE9EE

    oklch(90.3% 0.049 204.3)

  • #F0D5F2

    #F0D5F2

    oklch(90.4% 0.049 323.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDDBB

    #EFDDBB

    oklch(90.3% 0.049 83.3)

  • #BFEADC

    #BFEADC

    oklch(90.3% 0.048 173.4)

  • #CFE0FF

    #CFE0FF

    oklch(90.4% 0.046 262.5)

  • #FBD2E2

    #FBD2E2

    oklch(90.3% 0.05 352.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDDBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDDBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.