#EFDDB4

Closest named color: Wheat (#F5DEB3). oklch(90.2% 0.057 87.1), rgb(239, 221, 180).

Aa

Black text reads best on this color (15.67:1).

About this color

#EFDDB4 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.057 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.009 away. Black text reads best on it, at 15.67:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.67:1
White text1.33:1

Values

HEX#EFDDB4
RGBrgb(239, 221, 180)
HSLhsl(42, 65%, 82%)
OKLCHoklch(90.2% 0.057 87.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDDB4 1.33:1 Fails Lc -19.2 Dividers and decoration only
Black text on #EFDDB4 15.67:1 AAA Lc 86.9 Fine for body text
#EFDDB4 text on white 1.33:1 Fails Lc 16.7 Dividers and decoration only
#EFDDB4 text on black 15.67:1 AAA Lc -86.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #F0E9DA

    oklch(93.5% 0.021 85.9)

  3. Step 200

    200 (this color)

    #EFDDB4

    oklch(90.2% 0.057 87.1)

  4. Step 300

    300

    #D5BE8A

    oklch(80.9% 0.073 86.8)

  5. Step 400

    400

    #C09B3F

    oklch(70.6% 0.117 86.8)

  6. Step 500

    500

    #AB8300

    oklch(63.1% 0.129 87)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#EFDDB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DCB10.013
Deuteranopia (no green cones)#ECE1B50.010
Tritanopia (no blue cones)#F9D6D20.052
Achromatopsia (no color)#DEDEDE0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDDB4

    #EFDDB4

    oklch(90.2% 0.057 87.1)

  • #D1DEFF

    #D1DEFF

    oklch(90.1% 0.047 268.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDDB4

    #EFDDB4

    oklch(90.2% 0.057 87.1)

  • #FDD6BA

    #FDD6BA

    oklch(90.2% 0.058 57.6)

  • #DBE4BA

    #DBE4BA

    oklch(90.1% 0.056 117.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDDB4

    #EFDDB4

    oklch(90.2% 0.057 87.1)

  • #BDE5FF

    #BDE5FF

    oklch(90.2% 0.055 236.7)

  • #E2D8FF

    #E2D8FF

    oklch(90.2% 0.054 297)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDDB4

    #EFDDB4

    oklch(90.2% 0.057 87.1)

  • #B3EAF2

    #B3EAF2

    oklch(90.2% 0.057 207.3)

  • #F4D2F3

    #F4D2F3

    oklch(90.2% 0.057 327)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDDB4

    #EFDDB4

    oklch(90.2% 0.057 87.1)

  • #B7ECDE

    #B7ECDE

    oklch(90.3% 0.057 177)

  • #D1DEFF

    #D1DEFF

    oklch(90.1% 0.047 268.4)

  • #FFD0DF

    #FFD0DF

    oklch(90.2% 0.056 357.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDDB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDDB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.